Move route not working

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Started by ms_rojas 6 posts View original ↗
  1. Well, I noted that if I do a specific route the NPC get stuck and my player can't move. At the beginning I thought there was an event creating the trouble but after check I realized there was anything wrong.
    In my desperation, I deleted all the events of that map but problem still happening. After hours of trying make it work, I decided make a backup of the project and in the original one I deleted everything, even the plugins I downloaded. I just left a single map with nothing but grass and the NPC event, and the problem is still happening.
    I have checked the passability of the tiles and is ok. The problem only happens with this specific route.

    Route:
    Right
    Down
    Down
    Left
    Left
    Left
    Left

    The event is Action button.

    rPZSh [embedded media]

    Map

    A6Skk


    UPDATE:
    The problem is happening now with all the projects.
  2. Have you checked your Common Events? Check even blank looking slots in case you put one in and forgot to name it.

    When you say that it is only this route, do you mean that if you use the same sprite on the same map and have a different route on it, then it will move?
  3. Kes said:
    Have you checked your Common Events? Check even blank looking slots in case you put one in and forgot to name it.

    When you say that it is only this route, do you mean that if you use the same sprite on the same map and have a different route on it, then it will move?

    Thanks for answering.

    I have no common events.

    Yes, I have proved others routes and they work except the one I posted.
  4. SOLVED.

    The only way I found to solved it, was to set the route to "through on" and at the end of the route to "through off".
  5. That means that the move route had an unpassable tile then. Please check your map passabilty. Also remember that events cannot go through other events, so even an event on below player that is empty can block the event.

    Also, in the future please edit your previous post. We don't allow double posting here, and posting below your own post within 72 hours is double posting.

    This thread is being closed, due to being solved. If for some reason you would like this thread re-opened, please report this post and leave a message why. Thank you.

  6. @ms_rojas
    I'm postin gyour answer from the report for you because this is already closed:
    I'm new to RPG Maker MV, but I have checked the passability many times and they are ok. Even if I set the route to "not to wait" the event works, but if I set it to "wait" the NPC get stuck.

    Basically that only prooves that bgillisp was right and you have a passability problem.

    If the event gets stuck on wait, it means that one of the move steps is blocked. The same is with through ON: all that does is to tell the event "ignore move blocks". So this proves that something is blocking the move, even if you haven't found that something.

    And the only things that can block moves are either passability problems or another event/player in the way of the move route.
    That you haven't found the passability problem yet does not mean that it doesn't exist, because something is telling the event "you cannot move here" and if there is no other event around then that has to be a passability problem.
    It might be something as simple as an invisible inpassable tile added on an upper layer - we don't know because we can't check your game directly. But it is something in your game.

    If you wish to reopen this discussion just tell so in another report, but we can't do anything but tell you that you're wrong and that your own solutions have proven that this is a blocked move even if you haven't identified the cause of the block yet.