The main goal of this plugin is to provide the possibility to add more state overlay than the default set.
To add a new overlay put a new line in the State.png file located in YourGameFolder/img/sytem/
Then use <STATE ANIMATION: x> in the note of a state and replace the 'x' by the line number of your new overlay.
Right click and save-as hte plugin link to get it.
https://serial-player.fr/download/rpgmaker/plugins/MoreStateOverlay/MoreStateOverlay.js
Here a State.png file modifier with bleeding overlay.
Spoiler

In the file above the bleeding overlay is at the 11nth ligne.
Now a little bit of configuration :
Spoiler

Then a video to show the result
https://serial-player.fr/download/rpgmaker/plugins/MoreStateOverlay/bleeding.mp4
Changelog :
- Version 1.04:Fixed the incompatibility problem with Yanfly's Animated Battlers. ( Please tell me if you have other problem with it)
- Version 1.03:Change the way how enemy animation overlay is activated.
- If you're using Yanfly's Animated Battlers plugin please set EnemyOverlay to false in order avoid conflict between Yep plugins an mine. ( i will try to fix this quickly)
- Add an enemy overlay possibility.
- Add a param to activate or not enemy overlay.
- The enemy overlay animation also work in front view battle
- Correcting a bug that set default state overlay to none.
Complementary information :
The 'enemy overlay' update Override some of the enemy State animation/icon.
Please let me know if you have any trouble.
Feel free to use it in your projects.
If you can notice me i will be very Happy :p

