MOG engine + yanfly's animated SV enemies trouble

● ARCHIVED · READ-ONLY
Started by Lyseth 10 posts View original ↗
  1. So I will start with this, I used the MOG example project for the nice change of gameplay it provides (the plugins are all set to go and everything) however when I tried setting the Yanfly animated SV enemies plugin, it shows the selected SV sprites sheet all over the screen, can anyone help me solve this?
  2. My best guess is try disabling a few of mogs plugins until you track down which one is messing up with Yanfly's plugin.
  3. Whitney said:
    My best guess is try disabling a few of mogs plugins until you track down which one is messing up with Yanfly's plugin.

    I have my suspicions, primarily on whichever one is of MOG's plugins is adding the bouncing animation + attack animation for the default enemy graphics, tho I'm not entirely sure which one that is.
  4. MOG_EnemyPoses, MOG_BattleMotion and MOG_EmergeMotion look fishy to me!
  5. Whitney said:
    MOG_EnemyPoses, MOG_BattleMotion and MOG_EmergeMotion look fishy to me!

    well it's working a bit better now that what you listed has been disabled however it seems to cut out the attack animations, like it shows the first frame of the attack animation then immediately jumps back to idle.
  6. bumping the thread
  7. Lyseth said:
    bumping the thread

    Try reenabling MOG_BattleMotion.
  8. Whitney said:
    Try reenabling MOG_BattleMotion.

    made the sprites face away from the players party, and they rock back and forth when they attack.
  9. i'm having the same problem any solutions ? @Lyseth
  10. aniaaous, please refrain from necro-posting in a thread. Necro-posting is posting in a thread that has not had posting activity in over 30 days. You can review our forum rules here. Thank you.