So I'm trying to use Yanfly's animated SV enemies with MOG's engine, and have the engine core, battle engine core and and SV enemies plugins from yanfly (only those 3), but the the game keeps showing the enemies as the entire sprite sheet, can anyone using this plugin alongside MOG's show me their plugin listing so I can copy the setup?
MOG engine + Yanfly's animated SV enemies error
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When you say "MOG's engine" - Which MOG plugin are you using specifically?
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I use mog and yanfly side by side in my game almost everything works just fine together make sure yanflys plugins are on top of the mog plugins and It should work fine no edits needed. Some of the plugins however don't work with it and needed some modifications, but as @Kwerty asked will need to know what plugins you are using of mogs?
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When you say "MOG's engine" - Which MOG plugin are you using specifically?
I'm using MOG's example project as a base so all the plugins it had installed have not been tampered with and are still present. -
Lyseth try putting the Yanfly plugins in order before the MOG plugins in order. Also you may need to put enemy battler sprite sheets in the sv_actors folder as well as the enemy note tag like this <Sideview Battler: SF_Actor3_8>
Also try disabling MOG_ChainCommands, MOG_battlermotion, MOG_sHud, and MOG_Varible HUD.
Hope this helps Lyseth