Mo' Questions

● ARCHIVED · READ-ONLY
Started by dw205819 9 posts View original ↗
  1. Hello all Range here,

    today I want to talk about my mid evil game I got some questions and things,

    And I also want to talk about Princess Princess.

    I wanted some rough inspiration so I went into the download center (I am surprised how little things there are there) and found princess princess. I basically have some questions on how to optimize my game to princess princess quality (I do know it will probably take a few months I am aware of that) so here they are.

    2: How do you do things pop up on the screen like "Press A to start conversation." and how do make that button start it.

    4: How do you make it to where a character can attack/use items/heal twice in one turn.

    6: What are the dimensions of the player's P.O.V?

    So that's it.

    When Questions are answered I will take them off the list.

    When I have more I will add them.

    When you answer them please do it like this:

    '1: (Answer here)

    2: (Answer here) ' and so on.

    Alright everyone,

    Good Day and good morrow!

    F57FF05E608300BF1DF5E0B135274A00.png
  2. Rangemuldee said:
    I wanted some rough inspiration so I went into the download center (I am surprised how little things there are there) and found princess princess. I basically have some questions on how to optimize my game to princess princess quality (I do know it will probably take a few months I am aware of that) so here they are.
    Depending on your "free time", skill and dedication... it could absolutely take 1 year +.

    1: Either in the "engine" itself, via the existing script... or using a script like Jet's "Miscellaneous Config"

    2: You can use "display choices", or an evented/scripted proximity system.

    3: I'd start with the help file.

    4: I'm not sure. I know there is a "Repeats" option in the item set-up, but that just repeats the effect of that item.

    5: You have to use a script

    6: 544x416

    7: You have to use a "Splash Screen" script
  3. Levi W said:
    Depending on your "free time", skill and dedication... it could absolutely take 1 year +.
    I am 11 so I have no job and currently no school so :p

    Levi W said:
    2: You can use "display choices", or an evented/scripted proximity system.
    I am not sure what that is

    Levi W said:
    3: I'd start with the help file
    People keep telling me that but i dont know where it is

    Levi W said:
    4: I'm not sure. I know there is a "Repeats" option in the item set-up, but that just repeats the effect of that item.
    It is not an effect of an item it is the character ALWAYS gets 2in1 turns.

    Levi W said:
    6: 544x416
    I do not mean pixels I mean 32x32 tiles

    F57FF05E608300BF1DF5E0B135274A00.png
  4. People keep telling me that but i dont know where it is
    When you have the engine open, press "F1" and it will open up the help file.

    Since it appears you are very new to RM engines, there are plenty of very helpful tutorials available, even game tutorials, as well as video tutorials and demonstrations. I definitely think this is worth making an account for, but here are some "Beginners" guides to VX on another forum. I don't own VX ACE, but I'm sure its much the same in this way.

    Beginner's Guide to RPG Maker VX

    Beginner's Guide to Variables

    Beginner's Guide to Events

    RPG Maker VX School *this one is real good—I learned quickly and easily from it!*

    There are some threads here on this forum, too, that you should look into. Once you understand the basics, everything else should come to you a bit easier.

    RPG Maker VX Ace Basics Video Series

    [-Beginner/General-] Beginner's Guide to RPG Maker VX Ace

    Switches and Variables (Part One)

    Switches and Variables (Part Two)
  5. Rangemuldee said:
    I am 11 so I have no job and currently no school so :p
    Haha. Fair enough.

    I do not mean pixels I mean 32x32 tiles
    544/32=17

    416/32=13
  6. Also everyone reading this if you plan to reply atleast check out princess princess first so you understand what I am getting at thank you

    F57FF05E608300BF1DF5E0B135274A00.png
  7. Rangemuldee said:
    I wanted some rough inspiration so I went into the download center (I am surprised how little things there are there) and found princess princess. I basically have some questions on how to optimize my game to princess princess quality (I do know it will probably take a few months I am aware of that) so here they are.

    2: How do you do things pop up on the screen like "Press A to start conversation." and how do make that button start it.
    "Press A to Start Conversation" is simply show picture.

    I used Key Input Processing in Conditional Branches. To know which keys are what. Here's a reference:

    Spoiler
    FIvqI.png
    4: How do you make it to where a character can attack/use items/heal twice in one turn.
    If you go to Features for Actor/Class tab it's called Action Times+

    6: What are the dimensions of the player's P.O.V?
    In Princess Princess? 640 x 416. Your default map will always have to be 20x13 or it will do weird things to your game.
  8. I wonder when PP will see the full release........
  9. Zasian, please do not spam one-liners and go off-topic. This is a support question this is not a discussion.

    @Rangemuldee: I recommend going through all the basics of the program first. Once you understand and grasp the basics, you can start to do a lot of things on your own, such as 'press A to start a conversation', which is simply an image they put above an event.