I want my mini rpg to be less on fighting but more story, I have an idea for the gameplay.
Stages 1-5, so you have 1-1, 1-2, and so on but each would be a unique stage with chest and puzzles. My thoughts on said puzzles are.
Mazes
Standard Block pushing
and the rest I need help with on ideas.
Mini-games the whole game?
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I'd keep working on the ideas yourself. Not to be mean just a game is best when it's something you created. Once you have a lot of content it's nice to get people's opinions and ideas but you are VERY early in design right now.
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I understand. I haven't been good at puzzles so I think I might find inspiration from other media source to get a general idea of what I want.I'd keep working on the ideas yourself. Not to be mean just a game is best when it's something you created. Once you have a lot of content it's nice to get people's opinions and ideas but you are VERY early in design right now.
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You could make it so that enemies insted of battling them if they touch you you have to restart the level.