This thread will be updated as I advance into my project. Thank you for helping me :) !
1. When Load Game is successfull:
#-------------------------------------------------------------------------- # * Processing When Load Is Successful #-------------------------------------------------------------------------- def on_load_success Sound.play_load fadeout_all $game_system.on_after_load SceneManager.goto(Scene_Map) end
1c. Can I do a FadeOut to black and call the FadeIn myself when I need it to?