Boomy's Tilesets and Animations (Last Update 30 April - Fire Battle Animations)

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Started by boomy 31 posts Page 1 of 2 View original ↗
  1. Introduction
    Hello, This is probably my first post here and I wanted to contribute to the community. Everything below can be found on my new resource blog

    Terms of use (Last updated 29/6/20)

    Spoiler
    Credit: Boomy
    Non-Commercial: Free to use with credits
    Commercial: Battle animations are free to use
    Repost: No, but can link back to this post
    Edits: Battle animations can be edited freely
    Repost of Edits: Edits of battle animations can be redistributed
    Maker Required: Not required; all assets are original and do not require RPG Maker licence

    Battle Animations

    Taking inspiration from hadecynn, I have started making some battle animations as well.

    Update Log

    Spoiler
    3/11/16 Added transparent mesh tiles (one with alpha and one without)
    3/11/16 Added grating tile
    10/11/16 Added guard rails and stair tile
    21/01/16 Added pipes and wired fence.
    2/02/16 Added rocky terrain tileset with cliff and random rocks
    3/02/16 Added wind battle animations
    4/02/16 Added smoke battle animations
    5/02/16 Added some buff animations
    8/02/16 Added some blast animations and eruption animation
    10/02/16 Added an extra blast animation as well as an updated larger eruption animation with 2 parts
    15/02/16 Added water splash animation and 2 variations of a bubble animation
    16/02/16 Added fire elemental animations
    21/02/16 Added 2 large explosion animations
    03/03/16 Added comet animation
    14/03/16 Added multiple heal animations
    15/03/16 Added spaceship / futuristic tiles
    24/03/16 Added more object tiles to spaceship / futuristic tileset
    27/03/16 Added new wind battle animations
    31/03/16 Added douse water battle animation, paralysis battle animation and bed tiles
    19/04/16 Added buff and flame pillar battle animation
    13/05/16 Added some blaze battle animations
    14/05/16 Added two new larger tornado battle animations
    14/05/16 Added some interior tiles
    27/05/16 Added poison battle animations
    06/06/16 Added sleep battle animations
    17/06/16 Added cliff tileset
    04/07/16 Cleaned main post up and added haste battle animations
    11/07/16 Added city tiles (modern buildings)
    14/07/16 Added dispel animations
    06/08/16 Added tree tiles and bush tiles
    15/08/16 Added gunshot and impact battle animations
    27/12/16 Added ice battle animations and new flame whirl animation
    17/01/17 Added barrel tiles
    03/02/17 Fixed formatting of post (forum change) and added icicle animation
    08/03/17 Added a new icicle animation
    09/03/17 Added a new earth spear animation
    15/3/17 Added new icicle animation
    6/3/17 Added fire battle animations
    12/8/17 Added new dispel battle animations; update URLs due to change in webhost
    13/11/17 Added rapid fire battle animation
    19/4/18 Added new blast battle animations
    21/4/18 Added new impact battle animations
    30/4/18 Added new fire battle animations
    31/7/20 Updated this post with new website
    29/1/25 Reupload to github where they won't die
  2. That would actually have to be an A2 floor, not A1.


    It's nice though - any chance we could get it with a transparent background rather than black? (Or in addition to black)
  3. Shaz said:
    That would actually have to be an A2 floor, not A1.

    It's nice though - any chance we could get it with a transparent background rather than black? (Or in addition to black)
    Thanks for the correction and thanks for the complements.

    Do you mean like this?

    The tiles should be able to be compatible with any colour. I just changed my "black" tile to grey and this is what I get.

    Unless you mean change the colour of the mesh?
  4. She means the black between the mesh so it can be used for things like second stories or walkways over a parallaxed background.  These are nice, I really like the mesh pattern.
  5. Added guard rails

    Also touched up 'transparent' mesh floor
  6. Ooo. Nice job. I was digging around battlebacks today and there is one that would go with this quite nicely.  :thumbsup-right:
  7. Cool stuff. I would have to say that even if you used pixelart it fits pretty well with the RTP. :)
  8. Thanks for the complements everyone.

    I have added a new tile set I am working on with a fairly different look (still pixel art).
    Feel free to take bits and pieces from it to suit your own projects
    I will probably touch it up and improve it over time.

    I'm also working on battle animations now using a program called Effekseer
    It's free but it's in Japanese. Stumbling my way with using it.
  9. Nice, I hope you continue to make more animations. I really dig the one you posted and the stuff hadecynn is making
  10. I love what you've made so far. I'd suggest shadows however on the rocks where it meets the right edge, it might help give depth and fit in with RTP. Really love the industrial stuff. I'd love to see more along the same line. The animations are on point and I've bookmarked the program you use in case I ever want to mess around with it. Much too busy right now though so I'll be keeping an eye on this thread for more animations and tileset content. Keep up the fantastic work!
  11. Just an update; added quite a few new animations since my last post. Have been getting more used to the program I am using and thus able to create more flashy and complex animations. I hope that after some tinkering around I can create battle animations reminiscent of Golden Sun.
  12. May I ask what program do you use for your animations ?


    because they're really nice :)
  13. Chaos17 said:
    May I ask what program do you use for your animations ?


    because they're really nice :)

    effekseer.github.io/jp/


    It's in Japanese. There's a bit of English on the program but it's hard to use of you don't understand the language.


    If you want I can upload some of my project files to show you what you can do with it. English support is planned (according to their Twitter account) apparently.


    Thanks for the compliment 
  14. I've added quite a few new battle animations since my last post as well as a new tileset
    Check the main/first post for further details
  15. Another update. Just returned from a 3 week holiday to China/Hong Kong.

    Interior tiles
    Additional Fire / Wind battle animations blaze1c.gif

    Enjoy!
  16. I've decided to release some original cliff tiles and rock tiles
    I plan to release more original tiles like these in the future


    See main post for more details


    There have also been a few new battle animations added since my previous post


    Poison, sleep and new tornado animations
  17. Some new battle animations (haste)


    Enjoy!
  18. Nice animations :)  
  19. I really love these animations, definitely going to use them^^