Mell Mélange 2, Demo Available!

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Started by lkoh 9 posts View original ↗
  1. WideTitle_zps0440aedb.gif
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    Updates

    A demo is now available! This demo is probably more accurately called a test build. It includes pretty much everything. I have searched for bugs, but I am only one person. There might be some that slipped by. Any opinions on pretty much everything would be helpful, especially boss fights. Thanks for trying my game out! The download section is down below.

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    HeaderSynopsis_zpsd3d4bda0.gif

    Spoiler
    The sequel to Mell Mélange. Obviously.
    Platine, the bounty hunter, is back. Now, she has a larger city to explore, some new skills and several new bounties in a new city to capture, each with massive gold rewards.

    In the world, there are lots of problems that the police or the military find it tough to take care off, things that would require too much resources, or perhaps they just don't have the right tools for the job. That's there bounty hunters come in. The hunters will take care of those shifty and slippery criminals, those bad guys that are a cut above normal thuggery. Getting put on the bounty list is already confirmation of guilt, so no need to worry about pesky things such as evidence and proper procedure. Just stop them.

    The bounties are ranked by color, and the most dangerous of which are ranked black, the Black Level Bounties. They are all powerful, wielding magic, powerful weapons or both. And they are all considered public menaces that must be stopped.

    Guide Platine's adventures in trying to hunt down the most dangerous level of criminals. Seven of them have gathered in the county of Maize, and each one of them are dangerous individuals needed to be taken out. Explore the city and the surrounding towns for clues. Find items to solve puzzles. Discover the secret lairs of the Black Level Bounties. Finally, take them down for big money!

    The game focuses an open-ended exploration as Platine searches for clues on the whereabouts of the dangerous criminals. To track them all down, she'll get help from the people, work through devious contraptions and certainly kick a lot of butt in intense boss fights. Though the targets may all be mass murderers this is a light-hearted game. Really. *Shifty eyes*
    HeaderGameplay_zps74ebcd4d.gif
    Spoiler
    -Open-ended exploration of the city and surrounding areas-Finding clues and items

    -Solving environment based puzzles

    -Solving combat based puzzles

    -Focus on one-on-one boss fights and being able to strategically overcome them

    -Or call for backup and get less of a reward

    HeaderCharacters_zps8a043f50.gif

    Spoiler
    Platine

    CharPlatine_zpse8d52b3f.gif

    The main heroine. Her favorite pasttimes are geting money and beating people up, so bounty hunting was a natural thing for her. She has already put away 8 Black Level Bounties and is hungry for more. Armed with her trusty gun, she is ready to track down the 7 Black Level Bounties of Maize County, a much tougher group of individuals.

    Black Level Bounty Iscia the Life Eater, 28000 G

    Image not on file.

    Iscia has never been seen in person. Some people doubt she even exists at all. She is a monster that is whispered in dreams. The people that is affliced with Iscia feel weak and lifeless. Eventually, they die from unknown causes. A new person then starts dreaming about the monster known as Iscia.

    Black Level Bounty Haleh the Cultivator, 35000 G

    CharHaleh_zps11b6223e.gif

    The leader of a cult that targets those that are lonely and don't fit in. Their goals are completely unknown, but they are rumored to sacrifice to something. With powerful magics, Haleh has kept their base a secret. She is constantly searching for more members and more sacrifices.

    Black Level Bounty No Told Kevaro, 35000 G

    CharKevaro_zpsf1258798.gif

    He is not violent, but that doesn't mean he isn't dangerous. Kevaro controls information that includes the secrets of people. He is blackmailing several powerful people and secretly controls many projects from behind the scenes. That is until a brave person leaked his information out. That person may be financially and socially destroyed, but Kevaro is now a target.

    Black Level Bounty Kilometer Trexa, 44000 G

    CharTrexa_zpsc12e13a5.gif

    A professional assassin, he has over a hundred targets under his belt. It is rumored that his next target is somewhere in Maize County. He is relentless at hunting and has great accuracy over long ranges.

    Black Level Bounty Blast Master Ain, 57000 G

    CharAin_zpse6851f6a.gif

    An explosion maniac, her goal in life seems to be simply to cause destruction. Her favorite pasttimes include blowing stuff up. Her targets are usually things that would cause large impacts to daily life. Seeing the chaos of people scrambling around is like music to her ears.

    Black Level Bounty Abominable Karalyn, 60000 G

    Image not on file.

    An extremely dangerous individual. She is merciless and wanders the world in a rage, killing everything that gets in her way. Few people have seen her and survived. Only the aftermath of her path can be clearly seen.

    Black Level Bounty The Galactic Bird, 100000 G

    Image not on file.

    WARNING

    WARNING

    Extremely dangerous. Do not approach.

    Extremely dangerous. Do not approach.

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    Spoiler
    MellMelangePictureN_zpsvkqvknty.png

    Spiffy new window graphic

    MMScreenb3_zps7b9cc663.png

    For a party, of course.

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    Saving lives, of course.

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    Yep, standard battle system.

    MMScreen8_zpsa2cffe65.png

    Disco!

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    Ignore the background. That's just a testing event.

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    Sliding puzzle!

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    Sliding push puzzle! (You aren't sliding at that time)

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    99 of them, count it.

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    Bad things are happening.

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    Climbing on the giant tree.
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    Beta build is available!

    Without RTP http://www.mediafire.com/download/zwk7yckonqs4jdz/MellMelange2NoRTP.zip

    With RTP http://www.mediafire.com/download/qezuhs4uvc0n8i3/MellMelange2RTP.zip

    Credits

    Spoiler
    An updated list of credits comes with the game. It includes all music credits.
    Graphics

    Modern Tiles, DLC

    Futuristic Tiles, DLC

    Samurai Tiles, DLC

     

    http://lud.sakura.ne.jp/index.html

    Platine Picture

    Haleh Battler, Haleh Wings

    Karalyn Battler

     

    http://eurs.blog65.fc2.com/

    Karalyn Portrait

     

    http://soramani.kagome-kagome.com/

    Trexa face and sprite

     

    http://mintk.blog79.fc2.com/

    Haleh face

     

    http://konoee.blog137.fc2.com/

    Iscia face

     

    Scripts

    Yanfly Skill Cost Manager, Monster Swap

    Modern Algebra Message System

     

    Have you counted 8 shaded figures in the title picture? Hmm?
  2. Some updates. Progress is, well, progressing. I tend to build the world as I need it instead of trying to figure everything out at once and then filling it up with stuff, but the world is coming along nicely. A demo should be up within two weeks.

    Added some more screenshots of actual puzzle areas, too.
  3. So, I think I am almost finished with the game. At 7/8 bosses now with part of the final boss finished. Going to try and complete it over the weekend, so a testable version should be out sometime next week. I think I plan to just have the entire thing be testable at once.

    Hmm, to add some random substance to this post, I guess I will describe this game's creation philosphy. Mell Melange 1 and 2 were both designed to be small projects that I can complete alone for the fun of it.

    The goal is to be a complete game that is within my means. I wouldn't necessarily say skill level, but within my patience of doing things. It's just me working on this game, so I'm trying to not overwhelm myself. I suppose my favorite part about making the game is creating the characters. The part I am least enthusiastic about might be mapping. I have some weird thing where my maps have to be at least 17 by 16. And I tend to make the rooms fill up the entire map size, so I struggle to fill in some of the rooms that have no business being a 17 by 16 size.

    Oh, also added some screenshots in the screenshots section, so there's that, too.
  4. looks cool, like the idea!
  5. It looks cool and all... but that sliding puzzle map looks really bad to me. XD
  6. Engr. Adiktuzmiko said:
    It looks cool and all... but that sliding puzzle map looks really bad to me. XD
    Like aesthetically? Or difficulty-wise?

    Bwoltz said:
    looks cool, like the idea!
    Thanks!
  7. A demo is now available! This demo is probably more accurately called a test build. It includes pretty much everything. I have searched for bugs, but I am only one person. There might be some that slipped by. Any opinions on pretty much everything would be helpful, especially boss fights. Thanks for trying my game out! The download section is in the firt post.

    Hopefully, I remembered to clean up every test thing I put in.
  8. Cute tiling!
  9. It's been a long time without updates, and I apologize for that. But a new version has just been released!

    What has changed? the most major changes are that there's a spiffy new window graphic, and the logic for one of the puzzles has been improved to be more in line with expected behavior. The new downloads are available in the first post.

    Please help out by giving me your opinions on the game. Thanks for reading!

    Picture of the new window graphics.

    Spoiler
    MellMelangePictureN_zpsvkqvknty.png