@Timtodile Glad you managed to figure it out! Yeah, downloading scripts from github can be tricky. And don't worry, all my plugins are still being supported :)
Match Card Lottery
● ARCHIVED · READ-ONLY
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Just curious, but can there be an option to make the cards which are not highlighted by the card_highlight.png translucent instead? me and my friend have no idea how to make the card_highlight match up with the rest of my game's style, but we thought of making it translucent, which I am attempting to do right now, and I thought it would be nice if there was an option to do that. Just suggesting though! Great job on this plugin.
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@Timtodile I can add that to the to-do, a workaround you can have right now is to have the background be one color, then make the card_highlight.png be a transparent version of that color to "dim" it.
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Hi! Great plugin @mjshi!
I changed the Category Text under Prize List Options from 3 to 2. Sometimes it works, sometimes it doesn't.
For example:
Am I missing something? -
I tried to install this only to get a big ugly mess of "<span>" and other things clogging up the text.
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What do you mean by sometimes it works and sometimes it doesn't? That screenshot looks good to me.Hi! Great plugin @mjshi!
I changed the Category Text under Prize List Options from 3 to 2. Sometimes it works, sometimes it doesn't.
For example:
View attachment 138907
Am I missing something?
When downloading the plugin, did you make sure you downloaded it by clicking "raw" before right clicking and clicking "Save As"?I tried to install this only to get a big ugly mess of "<span>" and other things clogging up the text.
screenshots
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Ah, that's much better!When downloading the plugin, did you make sure you downloaded it by clicking "raw" before right clicking and clicking "Save As"?
screenshots
One last question, though, is it possible to substitute tickets with the player's gold? -
@SuperSuck64 No, but you can make a workaround for it with this: https://forums.rpgmakerweb.com/index.php?threads/match-card-lottery.73955/page-3#post-858437
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thank you for making these wonderful mini games script. ill be using them. i hope you make more.
how do you make the cursor follow the mouse? -
@migidu The cursor doesn't follow the mouse, because that's how MV works by default-- the cursor doesn't normally follow the mouse and things only happen based on where you clicked (try it with a menu!). Thus, the plugin doesn't have the option for that, sorry :c I'm glad you like my plugins though!
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What do you mean by sometimes it works and sometimes it doesn't? That screenshot looks good to me.
I was trying to make it so that the user only needs 2 of the same house to win. But, it's ok, I'm still using it without problem. -
Hey mjshi,
Taking a look at your plugin and the video looks awesome. Any chance of an MZ port? Trying to do it myself here now, but other then getting the command to show up in the plugin command list I've only managed to break it!
I made the mistake of porting a semi-finished game from MV to MZ and now I have a whole bunch of broken plugins to fix!
A port would be golden, if not I'll muddle through in the next three months or so :)
Cheers,
Steven -
Hey mjshi,
Taking a look at your plugin and the video looks awesome. Any chance of an MZ port? Trying to do it myself here now, but other then getting the command to show up in the plugin command list I've only managed to break it!
I made the mistake of porting a semi-finished game from MV to MZ and now I have a whole bunch of broken plugins to fix!
A port would be golden, if not I'll muddle through in the next three months or so :)
Cheers,
Steven
Try asking DK over at: https://forums.rpgmakerweb.com/inde...pg-maker-mv-plugins-with-rpg-maker-mz.129309/
If the fix is just re-writing a few lines of code to achieve MZ compatibility, he may be able to do it, since it's been awhile since this thread was active. -
Thanks Halcyon,
I never got around to learning Ruby, but from scanning it, the code structure looks very similar. I was able to add in the command listing, but haven't been able to cross it. I'm pretty certain it can be ported with only a few minutes of work by someone with a little experience.
I'll ask DK. Thanks again!
Cheers,
Steven -
Hey mjshi,
Taking a look at your plugin and the video looks awesome. Any chance of an MZ port? Trying to do it myself here now, but other then getting the command to show up in the plugin command list I've only managed to break it!
I made the mistake of porting a semi-finished game from MV to MZ and now I have a whole bunch of broken plugins to fix!
A port would be golden, if not I'll muddle through in the next three months or so :)
Cheers,
Steven
Hi! Sorry for the late reply, but not in the near future, no :(
I don't currently own MZ and don't plan on buying it full-price, but if I ever get the engine I will eventually porting my more requested plugins over sooner or later, but it might take awhile... apologies and good luck with developing your game!
All my plugins are free to modify however you wish, though, so DZ definitely has a green-light from me if they want to take a crack at it. -
Thanks @mjshi!!
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Hello, @mjshi
The name's Jac! Sorry if I'm necro-posting. (Or is this allowed?)
I just wanted to know if you had any plans to set this up for MZ? Or does it already work for it? I've always been a fan of this type of card games. Lol. And to be honest, I didn't think it exist until I saw this post. But so far, there's only the Triple Triad card game that I could find that works for MZ. Rather or not I did enough research, one can never tell.
Even if you aren't planning on it, I'm still going to wish you a good day. Keep up the good work! -
Hello, @mjshi
The name's Jac! Sorry if I'm necro-posting. (Or is this allowed?)
I just wanted to know if you had any plans to set this up for MZ? Or does it already work for it? I've always been a fan of this type of card games. Lol. And to be honest, I didn't think it exist until I saw this post. But so far, there's only the Triple Triad card game that I could find that works for MZ. Rather or not I did enough research, one can never tell.
Even if you aren't planning on it, I'm still going to wish you a good day. Keep up the good work!
Hi! Sorry for the late reply! No worries, this isn't a (completely) dead thread and I'm still trying my best to support all the things I've made. It wasn't made for MZ, and if it worked for MZ the setup should be the same. You can try, some people have attempted to use my other MV plugins in MZ (to varying degrees of success).
I don't currently own the MZ engine so I can't write any scripts for it yet. But if/when I do get it I plan to try to update at least my more frequently used plugins to the newer engine :) -
Hello and thanks for replying to me! I always say "Better late than never" so you're good. :DHi! Sorry for the late reply! No worries, this isn't a (completely) dead thread and I'm still trying my best to support all the things I've made. It wasn't made for MZ, and if it worked for MZ the setup should be the same. You can try, some people have attempted to use my other MV plugins in MZ (to varying degrees of success).
I don't currently own the MZ engine so I can't write any scripts for it yet. But if/when I do get it I plan to try to update at least my more frequently used plugins to the newer engine :)
To be honest, I shouldn't have sent that message as I saw from previous messages AFTER I had sent that. So my apologies for asking the same questions others had pretty much asked.
Again, thanks for replying! Hope you have a good day and looks forward to see more of your stuff! -
@mjshi this is an awesome plugin, but it isn't really working for me. I get this error message:
I'm guessing it is because I have a bunch of plugins installed, but I am having trouble finding which ones...