Map ID script call error

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Started by Burgerland 5 posts View original ↗
  1. script: game interpreter line 450: nomethoderror occured

    unidentified method map_id for #<game_party:0x836af58>

    I'm using a parallel process common event that, when the player touches a certain tile tagged with a 2, triggers an event. Whenever the player touches the tile, I get the above message.

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  2. [move]RGSSx script support[/move]
    Tech support is for getting the editors to run.

    And most likely your script command is wrong, I don't think map ID is a property of game party.
    You need to use the correct script line, but I don't know that, you'll have to wait until a scripter reads this.
  3. map id is not a property of game party. It is $game_map.map_id

    When you ask for help, be sure to state which engine you're using. I think in this case it's the same command for XP, VX and Ace, but in many cases they will be different.
  4. Shaz said:
    map id is not a property of game party. It is $game_map.map_id

    When you ask for help, be sure to state which engine you're using. I think in this case it's the same command for XP, VX and Ace, but in many cases they will be different.

    Sorry, I'm using VX Ace. Your solution worked.
  5. [closed]IgnoreMe[/closed]