Mano_JoyStick

● ARCHIVED · READ-ONLY
Started by siguren 8 posts View original ↗
  1. Plugin Name + Version Number
    Creator name

    Introduction

    Joystick support is poor in RPG Maker.
    There was no way to read the right stick specifically.
    This plugin will read the stick state and improve the game experience.

    Features
    We currently only offer right stick reading.
    The core functionality of this plugin is complete.
    However, gamepads are diverse and not unified.
    In order for this plugin to progress, we need information on a number of gamepads.
    Even a simple "plugin worked" information would help me.

    Screenshots

    No screenshots.
    (How do you prepare a screenshot for a plugin that handles gamepad operations? I couldn't find this answer)

    How to Use
    1. Install the plugin.
    2. In the plugin parameters set the variable where you want to save the result.
    The state of the joystick is written to the variable you set.

    Plugin Commands / Script Calls

    It also works with RPG maker MV, but there is no support for plugin commands in MV.

    Download

    [*]Github:https://raw.githubusercontent.com/Sigureya/RPGmakerMZ/master/Mano_JoyStick.js

    Terms and Credits
    This plugin is provided under the MIT license.
    This plugin can be used freely regardless of the contents of your game.
    Please use the following credit notation.
    Siguren
  2. I dont play with a joystick/controller, so I cannot test it, but nicely done though :)
    people that love to use the controller/joystick can help you out alot hopefully.

    but what kind of information do you need of the joystick?
    ps3/ps4/ps5/xbox/xbox360 controller etc?

    or something different in mind for the info you need.
  3. 1668277381743.png
    A new item has been added to the option screen.
    Open it and you will see the configuration screen for the joystick.
    Since the information of the game pad is displayed here, use this.
    The gamepad I'm using is a very old one, so it will display different content than others.
  4. I never use a controller for the pc yet, but I could see if try it for a screenshot
    if that helps you make it better.

    but I cannot make any promises on this part, but it's something usefull.
    you should post it in your OP and explain that you need this info
    and the controller sed unless that is the PSX part that gives it automatically :)

    good luck on this nice plugin :)
  5. I cannot make it work, it just has 2 options for me and they are greyed out.
    Maybe because I use MV? Not sure, also no idea about the variable thing as well.
    I did set them, but that did not change anything, and hard to tell what it even wants.
    The mouse cursor does not react to the controller right stick imput at all.
  6. Operation with RPGmakerMV has been confirmed. If there's a problem, it's the gamepad.
    Please take a screenshot of what the greyed out content looks like.
    I expect that the tilt of the stick is 0 when there is no signal.
    Tilt the stick with the option scene open and check if the value changes.
    I expected to receive the number in a variable and control the mouse cursor with a common event.
    But if you need an easier way, I'll do some extra work.
  7. Hello MV - What am i doing wrong here? I made the JS file - named it Mano_JoyStick.js
    plugged the plugin and i get the below.

    1668475203318.png
  8. We have fixed this issue.
    Basically, the fix is for MZ, and it is common for problems to occur in the operation for MV.