@Maliki79 Hey bruv, just got a potential incompatibility with the popular VisuStella mods, specifically the Items and Equip Core plugin. This is for RPGMaker MZ.
Basically the Dual Wield plugin has to be loaded in before the VisuStella plugins or it will make items not show up in the menu at all. Even in the right load order it still messes some things up with the notetags when assigning two handed or offhand properties to weapons.
Steps to replicate:
Use only the following plugins and order as so:
MalDualWieldVZ
VisuStella CoreEngine
*all other VisuStella core plugins*
Make four weapon types, then create five weapons. Have two weapons be the control, using no notetags while assigning the three others with:
<offHWeapon>
<twohand> and <mainWeaponOnly>
<shld>
Set a character/class to use Dual Wielding, then playtest using all weapons (giving two control weapons and one of each of the special weapons).
- The normal control weapons can be equipped in either slot and dual wielded as normal, works fine.
- The offHWeapon CAN be seen in inventory, but cannot be seen in the equip UI.
- The twohand + mainWeaponOnly does work partially; the weapon can only be equipped in weapon slot 1 but other weapons can still be equipped in the other slot. If using only the twohand notetag it doesn't seem to work at all, acting as if it were a one handed weapon.
- The <shld> weapon can be equipped in the offhand slot, works fine, though for some reason it does not show up in the armor inventory but the weapon inventory. A minor issue, not really that problematic.
I'm not asking for you to try and fix this or anything, since I'm assuming there's something I'm doing wrong with the plugin settings, but I figured it's worth leaving a message here in case someone else is having the same issues. Maybe someone else had figured out how to make these two work and can post their solutions.
EDIT: I messed one thing up: the offHWeapon does work fine, I simply forgot to allow the character to have the ability to equip the weapon type. I double checked everything else and the other things work as I described. I also forgot to check the setting for 2Hweapons to simply disable the second slot, but sadly that setting didn't work and twohand weapons still operate as if they were one handed.