Make a skill target only a burned actor in MV

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Started by Krawzer_KOF 5 posts View original ↗
  1. How do I achieve that? Is it possible with row formation?
  2. What is a "burned actor"?
    You'll need to give more info if we were to help.

    Assuming that you're talking about an actor with a specific state applied there are several possible options depending on what exactly you want. But you'll need a plugin, which means this is in the wrong section - ask a moderator (with a report) to move this to plugin requests.
  3. I've moved this thread to Plugin Requests. Thank you.

  4. I mean an actor that is inflicted with a particular state. I just want the attack to target only that actor.
  5. One option may be Yanfly's Selection Control plugin (requires Yanfly's Target Core and Battle Engine Core plugins). It offers a <Select Conditions> skill/item notetag to filter potential targets based on specific criteria. Try putting something like this in your skill's notebox:
    Code:
    <Select Conditions>
    State: x
    </Select Conditions>
    Replace x with the ID of your "burned" state, save, and test! ^_^