Hi!
I'm looking for versions of Mack's sprites in VX RTP Chibi-size. I found momope's website (http://momope8.blog67.fc2.com/), which contains all of them, except for Hero-1-1, Hero-1-2 and Hero-2-6, as he explains those chars are already available in a sample game. I assume that sample game is one of mack's, but those chars don't exist in vx_sample.exe.
There is no way for me to contact momope due to the fact that his site requires a verification code in japanese to be input in order to send him a message asking how I can locate those resources. Does anyone know where to find them? I would be much obliged.
Thank you all in advance for your time!
Mack/FSM chars in VX Chibi-size style
● ARCHIVED · READ-ONLY
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This is the sample game. Unfortunately, I can't seem to find the custom sprites in the graphics folder, though they are in the game :/
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Thank you so much Slim! Though it seems the files are encrypted, and therefore access to those resources won't actually be available... It's too bad really. Anyone else has found these resources un-encrypted, and usable?
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Well, actually the resources are available - the RTP resources are, anyways.
I am rather amazed that the RTP is there but not the extra files for the characters you see in-game.
I wonder if they "hid" them in the scripting or something.... I am stumped! I just scoured the file, too. -
The files are inside the encrypted 'Game.rgss2a'. It is possible to unencrypt it, but my point now regards the legality or lack therof to rip and use those resources.
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I don't actually have any knowledge but I would guess that what happened is that Momope saw that some of the graphics were unencrypted and assumed all of them were. You'll probably need someone to make new ones for you.
Manueleiria, you are so awesome for caring about the legality! Thank you! -
Well Sharm, I'm used to being one of those dudes who just lurks around a lot, and I've been fiddling with the RPG Maker for some years now, never doing anything too prolific. Back with XP, I used to be more active within the community for spriting in Half Kaiser templates. It seems it's something that just faded away with time. But it's very important to give due credit where credit is due, and to limit oneself to what the creator intended when not working with our own material.