MAC Deployment "best" option?

● ARCHIVED · READ-ONLY
Started by Grunwave 8 posts View original ↗
  1. Moving my game over to MAC. The **Android** deployment was very involved. Any MAC tutorials?
  2. MacOS is not iOS, there should be no problem at all. Just open your project in RMMV on your Mac.
  3. Andar said:
    MacOS is not iOS, there should be no problem at all. Just open your project in RMMV on your Mac.


    That is awesome. Thanks, Andar. I have never owned a MAC product in my life. I assumed it was going to be even worse than **Android**.
  4. Then how did you get something to iOS as that requires a Mac?

    My answer above assumed that you have a Mac Computer, in which case you install RMMV on that computer and you can work on your project and deploy it without problems.

    However, if you try to use Windows to deploy to MacOs, then there is one additional step required.
    The file property to identify a MacOS program does not exist in the Windows file system, so if you deploy to MacOS on a Windows computer you'll get a folder instead of an MacOS-app.
    You'll need to copy that folder to a Mac computer and tell it that its a program there, but that should be a simple step.
  5. Blargh. Im old and dumb. And writing with whiskey.
  6. OK, with your correction of iOS to Android the question makes more sense.

    You'll need at least temporary access to a MacOS based computer for both MacOS and iOS deployment, but then it should be easy to do because Apple does keep everything in line better than the different companies using and developing Android and mobile phones.
  7. Es tut mir leid =)

    And Thanks!


    The original purchase instructions say that I need to install Steam before I can install RPG MV on the subject MAC?
  8. yes, there is no standalone installer for Mac or Linux, those are only available through steam.
    but the key for the standalone doubles as steam key, so there is no additional costs.