In my game, I am going to try and implement an interesting idea, but my plan involves a Scene to be drawn. I am no good at scripting, so I'd someone to do it for me. I will provide all the details, and even a rough sketch(es).
What I want:
1)The scene to be either opened via a key item being selected in inventory, or as a menu option on the main menu.
2)16 Options (representing 16 characters) on the right side to hover over, each with a different graphic about 48by48px.
3)When hovering over each option, a character picture will appear on the left, with a variable value underneath as a percentage (16 different variables, so 16 different percentages.
I will work on rough sketches right now. If someone would like to tackle this and work with me to create it, that would be amazing!!
looking for someone to write a Menu Scene for me!
● ARCHIVED · READ-ONLY
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What is the supposed function of that scene? only information display or should more happen when the player clicks on something?
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For now, the only idea I have is to display the information. Nothing to happen when one of the options are selected with the action key.
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Sorry for double post, but here are image examples of what I am looking for (Each Gear is an option to hover over):
Spoiler

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Bump