Looking for a Script to transform enemy battler's graphic.

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Started by SomaelCK 6 posts View original ↗
  1. Hello, I'm looking for a script which allows me to change the enemy battler's graphic during the battle. For example I want Enemy A to have two battler pictures, charged and normal, and change the pictures back and forth according to the stage.

    I tried with eventing using Transform Enemy command, but when I try to change the enemy back and fort , the enemy name start to have Alphabets. Like Goblin A, Goblin B, ... etc

    Any help here?
  2. I don't know if this is the issue you're having regarding the alphabet thing, but call the evolved/changed enemy something new like 'River Evolved' when the original is just called 'River'?
  3. Sorry, I think I wasn't very clear describing it.

    Here is what I want to do. I want a certain boss fight with an enemy called " Mage" (for example).

    During the battle, The Mage will charge the magic energy, (changed into Charged-From Picture) and when the spell is released next turn, the battler revert to original picture. So The Mage will go back and fort with Charged and Normal form.

    When I do it with Transform Enemy event command  from the event menu, it works well but the name changed into Mage A, Mage B and so on. That's why I'm looking for script solution :)
  4. So when you transform into the second form (mage evolved), it is fine - but when you transform back into normal mage, it goes to Mage A or something?
  5. Hotfirelegend said:
    So when you transform into the second form (mage evolved), it is fine - but when you transform back into normal mage, it goes to Mage A or something?
    Yes, like that.

    But I found a good script to use now! Problem solved with this Neon Black's Graphic states script!

    I can sleep well now :D
  6. This thread is being closed, due to being solved. If for some reason you would like this thread re-opened, please report this post and leave a message why. Thank you.