Loading Bar
Have Fun
Loading Bar
● ARCHIVED · READ-ONLY
-
-
wut?
-
So how would I use it without a script? If I need to use a script, then I can just draw my own loading bar using simple script calls since the bar you have here is just a simple horizontal one anyways
-
Doesn't "loading" imply that your game is not yet loaded ... hence none of your events can run yet?
-
I use this to give scripts more time to initialize
while map transfers -
I kinda do the same thing sometimes. Especially on first boot. There are a lot of background processes in my project when you press new game that it actually bogs it to a stand still so I hide that with a loading screen till those processes complete. It's not something I would use often but that would be the only time I would ever need one.