Loading Bar

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Started by Tarumes 6 posts View original ↗
  1. Loading Bar

    Have Fun
  2. wut?
  3. So how would I use it without a script? If I need to use a script, then I can just draw my own loading bar using simple script calls since the bar you have here is just a simple horizontal one anyways
  4. Doesn't "loading" imply that your game is not yet loaded ... hence none of your events can run yet?
  5. I use this to give scripts more time to initialize

    while map transfers
  6. I kinda do the same thing sometimes. Especially on first boot. There are a lot of background processes in my project when you press new game that it actually bogs it to a stand still so I hide that with a loading screen till those processes complete. It's not something I would use often but that would be the only time I would ever need one.