Is there a way to make a window and put a list of available actors inside it and act as commands? For example, I want a custom window where I can show the available list of actors and then when I tap the command it would show me to that actor's status? I want it to look like the Window_MenuCommand. Thanks for helping me.
List of Available Actors
● ARCHIVED · READ-ONLY
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You could modify the Window_MenuStatus
Overwrite these methods
def window_height = for window height size. You could make it static size or depends on how many is the avalaible actors
def draw_item = if Window_MenuStatus display most information like name, HP, MP, etc, just overwrite so it only display the name
I assume you already know how to make script
Edit :
Wow, my 333 post :o -
TheoAllen, good suggestion, but what about the original funcionality of the menu?
@Milena - Perhaps subclassing Window_MenuStatus and using the subclass in your own scene would be best? This eradicates any problems with original functionality and as for compatibility, unless someone redecorates Window_MenuStatus in their script way differently, it shouldn't be an issue :) -
Oh sorry, I forgot to mention that you should make a subclass from Window_MenuStatus. Then overwrite the methods I mentioned
Also, Milena haven't said if she want to modify the menu. So, I assume she wants to make her own scene class -
Hello both of you. I tried FenixFyre's suggestions on my PM and it works fine. I can see the actors and I was able to pull out the function I want :) This thread can be closed. The scene works fine as well.
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