Notice here how I say, if hp <= 25% and not confused (which he never becomes, in this particular test) then on moment he should force and action to heal (which would heal him for 90% of his current health)
Problem?
This works .... ONCE. And only ONCE. He gets below 25% health, he instantly heals. It's then your turn, you attack dealing damage that would kill him, battle over.
How do I fix this to say: As long as you not confused if your health is ever 0 - 25% FORCE YOUR SELF TO HEAL
Thoughts?