Hey guys, this is my first post, so if it's completely done incorrectly, sorry >~< I've logged a lot of hours into RMVX Ace but no matter what I do, I can't get this part of my "practice" game to work right.
In one of my rooms, there is a piano comprised of six event spaces. All six are exactly the same minus the graphics. Earlier in the map, there is a switch turned on which enables the piano to appear. When touched though, that switch turns off and another turns on. This switch enables a second event page on each piano space to activate. This second page has no graphic, effectively making the piano disappear. This part all WORKS, but only when I teleport directly to the room after the switch is active. If I play my game up to that point, the piano doesn't appear at all. If anyone can help, pleeeeease, I really want this piano to work TT^TT
Learning the Layout
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All I can think of is that somewhere between turning it on and reaching it you must have something turning it off again, but without screenshots of the events it is nearly impossible to tell what is going on.
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If you're using switches, make sure that they are named and that nothing else changes them. The names of switches and variables are not only for you to remember the function, but also to indicate that the switch has been used before.
Sometimes, scripts also use Variables - that's why you have to check each custom script configuration if you add it to your game.
As the poster above said this sounds as if somewhere between the start and the map there is another event using the same switches, and you need to find that event or script that changes the switch.
If you can't find it yourself, please post screenshots of your event pages and we'll try to help. -
Yeah, I name all of my switches so it shouldn't be turning off, I'll post some screenshots, but I doubt that I'm turning it off somewhere which is why it's so perplexing...




