Keep level after party modification

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Started by AlexClips 6 posts View original ↗
  1. So, i'm at a point of my game, where the members of the party must split up to follow differents enemyes at once.
    I tried to remove all the actors from the party except the last one, it worked, but when i add back someone that got removed his level become 1 and lose all his equipment and learned skills.
    How can i make them not resetting when get removed from the party?
  2. For which RPGMaker? For VXAce and MV, that only happens if you check initialize when you add the actor. Add them without checking the initialize box and they will keep their levels.
  3. When you check the 'initialize' box, the actors get reset to how you originally set them up in the editor. When you don't check that box, they keep whatever stats and equipment they had previously.
  4. @AlexPlayer3000 'Game Mechanics Design' is for looking at aspects of game play at a more conceptual level. "How do I...?" (implementation) questions go in the Support forum for the engine you are using.

    However, you don't say in your opening post which engine it is, nor have you included that in the information under your avatar. Please post to specify which engine it is so that this thread can be moved to the correct section.

    Thank you.
  5. Kes said:
    @AlexPlayer3000 'Game Mechanics Design' is for looking at aspects of game play at a more conceptual level. "How do I...?" (implementation) questions go in the Support forum for the engine you are using.

    However, you don't say in your opening post which engine it is, nor have you included that in the information under your avatar. Please post to specify which engine it is so that this thread can be moved to the correct section.

    Thank you.
    Sorry
    I'm currently using the MV free trial
  6. [move]RPGMaker MV[/move]