Just having a small problem scaling the evil actor graphic

● ARCHIVED · READ-ONLY
Started by wandering-warrior 17 posts View original ↗
  1. Hi guys... i was scaling the evil actor graphic .. the one with the covered face

    $Evilwizard.png

    But the problem as u can see is that the middle portion of the face which is black by default becomes transparent after scaling and when i use this graphic in the editor i see blue black background in th middle so what did i do wrong... i just crop the evil file to only this image and just scaled it..
  2. Could you please let us know which program you edited the image in and which tools exactly you used? The white areas seem to be where the black pixels were, so I'd guess you somehow selected black color and erased it accidently.
  3. Scinaya said:
    Could you please let us know which program you edited the image in and which tools exactly you used? The white areas seem to be where the black pixels were, so I'd guess you somehow selected black color and erased it accidently.
    Yeah i used gimp... first i opened the file, then turned on grids... then used the rectangle select tool to select this graphic.... then i cropped the image and then scaled it... done :D

    Don't know what i did wrong i scaled my char the same way. it works fine... but in this there is some empty space and that's what causing problem...

    EDIT:- Hey?? did u found anything... i did one thing... i scaled it then pressed alt+printscreen then copy it to the gimp cut out the pic and then used it as a sprite ..... so then the background become black and i see the whole square black background in the editor...... whats happening????

    Maybe someone should scale it and use it and see if the same thing's happenin???
  4. You can set somewhere in GIMP the background color transparent, so it shouldn't turn black. (I don't know exactly where, since I don't use GIMP myself :< ) Alternatively you can bucket the background to some color (bright aqua or pink, whatever you want) before scaling. The black pixels belonging to sprite don't that way mix with the black background, if you don't find a way to get rid of the background appearing. :3

    The background color doesn't matter, since in editor, you can pick that as transparent color. Just need to make sure that color doesn't appear in sprite, or you get some transparent pixels in there.

    I hope I understood right your newer problem. : o
  5. Scinaya said:
    You can set somewhere in GIMP the background color transparent, so it shouldn't turn black. (I don't know exactly where, since I don't use GIMP myself :< ) Alternatively you can bucket the background to some color (bright aqua or pink, whatever you want) before scaling. The black pixels belonging to sprite don't that way mix with the black background, if you don't find a way to get rid of the background appearing. :3

    The background color doesn't matter, since in editor, you can pick that as transparent color. Just need to make sure that color doesn't appear in sprite, or you get some transparent pixels in there.

    I hope I understood right your newer problem. : o
    Sorry but i tried everything i knew... just couldn't get it right...... Do u know how to do it in PS???
  6. if i am understanding right you are still seeing the blueish black background around the character?
  7. yourmaster said:
    if i am understanding right you are still seeing the blueish black background around the character?
    Not blueish. only BLACK although i dont touch the layer or colour options just simple crop and scale ( so the alpha channel is already added)
  8. Does the face turn white right after you scale it, or does it turn white after you paste it into a sprite tilesheet? Or are you doing something differently? If you are adding to a sprite sheet, are you doing that in Gimp as well?

    What are you trying to scale it to? If you need help, I could scale if for you.
  9. i will be able to remove it if you would like. i would use either Photoshop CS6 or fireworks CS6.

    Ok i downloaded the picture and looked at it. the faces are transparent and not the background. if you attach the original picture i will make the correct change for you
  10. All right thanx... After cropping scale it to 120.. it'd be 96 by default

    Evil.png
  11. did you want any changes to it at all besides cropping it?
  12. OK i got i...... i got it...... just played around with gimp... whew finally got it :D

    THANX for all ur help guys.....
  13. here is what i got

    Evil.png
  14. NOPe.... ur'ss still has green background

    It looks like in the window that its transparent but in the editor it isn't :D mine was the same problem...
  15. I think i should post the method how i did it... :D in case if anyone has the same problem :D

    So first i scale it using simple crop and scale....

    Then in the window, it shows that it has transparency but, if u import it like this it'll show black background, so what i did is.... first i remove the alpha channel... then add it..then go to edit --> clear.... :D

    Now i select the fuzzy tool selected the background and filled it with black colour :D so now in the window u see the black colour but when u import and playtest it there ain't no black background :D strange prob :D For the middle portion (face) i select it using fuzzy tool and remove the black color i just added..
  16. You can select the transparent and semi-transparent color.
  17. gamers694 do not double post, you already know the rules.

    You could avoid the entire hassle by saving the image with a transparent background, then you don't need to fiddle around with setting a transparent colour in the editor.

    This thread is being closed, due to being solved. If for some reason you would like this thread re-opened, please report this post and leave a message why. Thank you.