I am new at this so be patient. I want to be able to jump on a tile and give it the appearance of falling into a cave. I have all the elements working but when i jump off the cliff and land on the tile it does nothing.....PLEASE HELP!! this is what i have done so far https://www.dropbox.com/s/b19i113pb8jkzm8/Screenshot%202014-11-09%2012.05.21.png?dl=0 https://www.dropbox.com/s/oua18p6prwlleae/Screenshot%202014-11-09%2012.05.47.png?dl=0
Jumping on tiles
● ARCHIVED · READ-ONLY
-
-
Please give a screenshot of the event pages you have so far - we cannot help you without knowing what you have done.
-
I still need help and I have posted links.
-
Uh, I don't mean to be rude, but I can't understand what you are trying to do through those two screenshots.
Anyway, why not just create the jump and transfer command in a single event rather than two separate events? -
The 2 screen shots where what i was trying to do when i land on that tile. The jump tile works perfectly. when i created a transfer event when I land on the tile it does nothing.
-
Sorry, that doesn't work. Try out my frst suggestion - create a single event that jumps down and transfers the player to a new location.
-
Because you do the jump in a move route, and an event will not trigger when you land on it because of a move route. Susan is right - if you jump and you HAVE to land on that tile, just set the move route to "wait for completion" and add the transfer to the same event.
-
That worked great thank you very much.. sorry for the dumb question I am very new at this.
-
Don't worry about it. There's no such thing as stupid questions. ^^
For future reference, you may want to check out the tutorials on the forums if you haven't already. There are lots of great ones that'll teach you loads of neat things.