Jet's Dynamic Face Changing Trouble

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Started by Labyrinthine 3 posts View original ↗
  1. I'm using Jet's dynamic face changing script, which should change the character's face if he takes enough damage or when a state such as poison is applied. At first, it should change the face a bit once the character's HP is under 65%. However, instead of changing the face to the image I created, the face just vanishes from the battle menu completely.

    The script can be found from here: https://forums.rpgmakerweb.com/index.php?threads/dynamic-face-change-in-battle.65489/

    I'm not sure if I understand what the "index" part means. What number should I put there? This is how I set up the condition with the 65% HP:
    1 => [["Arres65", 2, :hp, 65], (rest of the conditions)

    The index number of the face here is 2, but I'm not sure what it really means. I have the 65% face in the actor database at place 2, and in the Faces file it's also the second image.

    In addition to this script, I'm using Yanfly's normal battle menu script for VxAce with a centered face.
  2. Each face graphic has 8 images, going 0–7 from top left to bottom right, so the second face image should actually be index 1. Perhaps try that and see if it fixes it (haven't had time to look at the script itself).
  3. Yeah, I figured it out just as you posted! :) Thanks anyway.