Yanfly's Cleric Stance is a buff that makes the user deal more magical damage at the expense of lessening his/her healing capabilities.
My problem is that my heals has an element called "HEAL" (so I can buff or debuff them anytime I want) and has a damage formula. Can we go around the Cleric Stance's code and make my magic damages deal more and the "HEAL" element be debuffed? I really am out of ideas >_<
Yanfly's Cleric Stance (state):
Cleric Stance
//Cleric Stance (Yanfly)
<Custom Confirm Effect>
if (this.isMagical() && this.isHpEffect() && value > 0) {
value = Math.ceil(value * 1.50);
} else if (this.isMagical() && this.isHpEffect() && value < 0) {
value = Math.ceil(value * 0.50);
}
</Custom Confirm Effect>
<Custom Confirm Effect>
if (this.isMagical() && this.isHpEffect() && value > 0) {
value = Math.ceil(value * 1.50);
} else if (this.isMagical() && this.isHpEffect() && value < 0) {
value = Math.ceil(value * 0.50);
}
</Custom Confirm Effect>
TY in advance! :)