Can you explain more what the point of this is? Part of loading the game in RPG Maker is loading the map and location where the player was, but you say you don't want that - so what's the point? What do you need some other data for?
The player can return to the completed level anytime they want, so I'm saving their progress data every time they finished a level. There's a score data too, which will be needed to unlock badges and stuff.
I'm doing a single-file save that will autosave every time the player completed the level, and since it will mostly be played in smartphones, I'm just trying to imitate mobile games that saves your progress after completing a level (similar to mobile games like Farm Heroes Saga or Candy Crush Saga where they show the title and automatically load the player's progress and send them to the level selection menu instead of where they left off)