If this question were about picking someone in the party, I'd logically do that. It's not, though, it's about checking whether the picked character is afflicted by states a, b and/or c.
Well. You had said:
Regularly, the player will have to select which of the Actors in the currently active party shall execute a certain action
So, by your description, it is about looking at someone in the party. That's the part I thought you needed help with, because the second part is so straightforward.
I'm looking for an equivalent to hasSkill...which would allow me to determine whether Actor X afflicted by state 1, 3, or 19, etc. I'm not sure such a thing exists, though.
I'm not trying to be mean, but I don't know how you
didn't find this
:stickytongue:
When I Google "rpg maker mv script call has state" at least three threads with the function call pop up; additionally, it's still listed in the script call document, which you said you'd looked through. It's, like, the seventh instance down of the word "state":
I had no idea
that was the part you were asking about. I thought you were lost at how to reference the correct actor.
Good luck with your project!