Spoiler
This is what I've managed on my own so far, and here's the script if it's needed.As of right now I'm using soulpour777's Horror game menu (edited to just be the items scene) but I'd like to be able to have more of a distinction between regular items and key items (especially since I'm thinking of having RPG elements in this game and with just one category visible in the items menu that's not really seeming like a viable idea)
What I'd like is something like this:

This is actually two different screenshots of the items menu in the game Mad Father; basicly it's setup so that if you hit the left or right arrow keys it switches between Items and Key Items (and I know Mad Father was actually made using Wolf Editor, but the basic setup can't be that hard to port over)
It doesn't have to look like that, either; I'd just really like a simple item screen that isn't overly crowded or badly mutilated by my bad skills. (or just looks wrong when you try to remove stuff...)
Thanks in advance to anyone who can help out.
