It's been a while since I built and exported my RPGMaker MV project.
RPGMaker MV version has changed, plugins were added, updated, etc..
When I export my project and compile for IOS, I find that my touch screen doesn't work with the game.
Once the game is launched, I can't click anything to even start a new game.
The same behavior happens in the IOS emulator.
I know my last resort is that I will have to spend months going through every nook and cranny of things bit by bit, but I am hoping someone has already encountered this and knows of an easy adjustment or something that may cause it?
If I create a brand new vanilla project with nothing it in, the touch screen works fine.
I am using the latest Yanfly plugin suite and am hoping someone knows of a quick fix right off the top of their head.
iPhone Touch Screen doesn't work with RPGMaker MV Game
● ARCHIVED · READ-ONLY
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I found the culprit. YEP_FpsSyncOption plugin.
I am using an older set. My YEP_FpsSyncOption plugin version is 1.01
It seems that this particular version is no longer compatible with my set up.
I will update all Yanfly Plugins, and other things to the latest version and will report back so anyone who might also have this issue can get avoid it or fix it. -
All Yanfly plugins updated and same problem. -- will report issue to Yanfly.