Init gold

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Started by zrk03 9 posts View original ↗
  1. So i used a event command to change gold to 25 at the start of the game but the number does not come out exactly like i put it. So i did a little test so i had it. Event > Gold change> 1 gold. It gave me 17 in game?

     Anyone know whats wrong
  2. not without a picture of your event, will you please upload one.
  3. The problem could lie in the fact that 'Change Gold' actually ADDS the amount specified, rather than changing it all together. So from what I can see in your screenshot there, you're adding 25 to the gold, rather than setting the gold to 25 in total.

    I'm not sure if this helps, but you may need to do your sums and work out what you have to add to your existing amount to get it to 25.

    Hope I helped in some way!
  4. that's not the problem, the problem is that you are not getting rid of the event after it adds 25 gold. you have it so its giving +25 gold over and over and over again really fast.

    Use control self switch to turn A on after you add the gold and make a new page that has a self switch A is on condition.

    If you have a parallel process event that you only want to run once you have to do something to stop it from running again,
  5. Pandemonium Softworks said:
    The problem could lie in the fact that 'Change Gold' actually ADDS the amount specified, rather than changing it all together. So from what I can see in your screenshot there, you're adding 25 to the gold, rather than setting the gold to 25 in total.

    I'm not sure if this helps, but you may need to do your sums and work out what you have to add to your existing amount to get it to 25.

    Hope I helped in some way!
     Thank you man but im still not sure. The only way i can set the default gold would to go to the script editor and under Game_Party. Change @gold = 25
  6. Don't forget to read my solution before resorting to scripting.
  7. RyokuHasu said:
    Don't forget to read my solution before resorting to scripting.
    Omg omg man thank you so much!
  8. just to clarify the reason:


    Parallel Process and Autorun events automatically loop, which means they are executed up to sixty times per seconds if you do not stop them with the use of a switch to a non-looping trigger page.


    This thread is being closed, due to being solved. If for some reason you would like this thread re-opened, please report this post and leave a message why. Thank you.