So, as the title suggests, I am raising inquiry into whether it would be possible to simply include another folder within the default 'encryption' process of ace.
Obviously, I could just put my folder within the data folder or something, but I don't really want to do that. I would much rather be able to simply include another folder into the process.
Anyone know how i would go about this task?
Including other folders in encryption.
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Not possible beyond writing your own packer.
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Sigh... I feared as much..
Slightly unrelated question.. If I included a folder of .rb files in with the data folder - and thus it became encrypted. If I then done something like
Code:What kind of issues would be caused by that? If any :prequire "Data/FolderName/Filename.rb" -
That isn't much different from how the Graphics folder looks, unless you are talking about putting a script in there?
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Yea, I am suggesting putting a regular ruby script file into the data folder and then accessing it from within the internal scripts.rvdata2 file (by using require within an actual script included within the script editor)
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Likely won't work.
Require doesn't know how to read from the encrypted archive. -
Yea, I figured it wouldnt work lol... Guess this thread can be closed then :D
Thanks for your replies Tsuki. -
You could try embedding your raw script in a marshalled file, then load_data its contents and 'eval()' it.
Btw. I have a small C utility that let's you pack as many files and folders into a Game.rgssad as you want (no RGSS3 support yet), but I'm not sure if I'm allowed to post something like that.