InBlast's Talent selector

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Started by InBlast 3 posts View original ↗
  1. Hello everyone, this is my first ressource here !
    For my game, i wanted to use a talent tree that could update my party members, and allow them to use utilitary skills.
     
    So, i made a map and a character skin, and i use them as a talent tree and cursor.
     
    I give you that cursor, in case of someone would like to make something like this =)

    Spoiler
    1447789821-capture.png

    And the PNG file :

    1447789815-carreblanc.png

    It's free to use for commercials and non-commercials games, no need to credit me.
  2. Thanks for sharing this!

    What do you use to restore the correct party members/graphics once the player is done with this cursor graphic?
  3. I use an actor called cursor with the cursor skin. When i enter in the talent tree, i remove all my actors, and add the cursor. When i leave the talent tree, i remove the cursor and i add the actors =)

    If you have more than 4 actors in your game, you can store their ID into variables to get the same actors when you leave than you had when you entrered into the talent tree.