In Game text multilanguage

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Started by luiscesjr 4 posts View original ↗
  1. So I am making a game. 

    I speak portuguese, as I am brazilian (No surprise there),

    but what if I want to add English language to my game as well as portuguese?

    I'm not talking about the Menus, that would be a different story,

    and another solution.

    Would a simple variable in the beggining of the game, with the player's choice

    of "English or Português" suffice?

    Like, the player has choosen English, that's variable 1, all game's text would

    have to check weather I choose variable 1 or 2 and give the correct option.

    Did I make my self clear? Sometimes I wonder if I communicate well in english  :distrust: .

    Would that work?

    Now, is there a better solution? Scripts I found only translate menus,

    I need the whole game translation.

    Any ideas are welcome, I want to hit a greater audience.
  2. search for SES External Text on this forum, and use that (including it's multi-language-add-on) to offer several translations.


    Use Modern Algebra's Global Text Script to replace database terms in combination with the external text (works, I already have an English/German project started)


    That way it's much easier than using a variable to choice between different show text branches. It's still one hell of work (especially if you want to translate all database terms), but it's a lot easier to add more translations later.
  3. I see, I will try it as soon as I get home.

    I think I've seen something like SES External Text. I will write 

    for example two text files with all my in-games speeches?

    One in English and one in Potuguese.

    Well, thanks! I think the database terms are not the hard part, the

    hard part would be the custom script terms like Quest, Crafting, etc, etc.

    Would Modern Algebra offer support for custom scripts? I don't think so, right?

    I mean, it surely works along other scripts, but would it translate them aswell?

    It will be easier to make two game versions lol.
  4. I've moved this thread to RGSS3 Script Requests. Please be sure to post your threads in the correct forum next time. Thank you.


    Yes, Modern Algebra offers support for his scripts. You can also post your issues here (in the RGSSx Script Support thread - include a link to the script) and others will be able to help you as well.


    And it won't be easier to make 2 game versions. Every time you find a bug or want to change something, you've got to remember to change it in every version you have.