Ideally I'm looking for a program that can batch process a lot of single files and combine them into a single file.
I plan on using it to combine a large number of 24x24 .png images into one IconSet file.
Can anyone recommend one?
EDIT: Just to clarify, I need to put emphasis on the words 'batch process.' While Photoshop, GIMP, or any other image-editing software have the capability of combining multiple smaller images into one, you have to manually open all the files, and manually arrange them. I'm looking for a program that automates this process.
Image Combiner/Concatenator/Merger?
● ARCHIVED · READ-ONLY
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The problem with that idea is that you need a target format for any automatic process.
Which means that there might be a program that allows you to automatically create a specific picture structure (for example, there is one script that lets RM combine and split single faces into the 8-face-file iirc), but there is absolutely no program that can combine pictures into all possible formats automatically.
If you tell us what your intention is and what specific results you want to use that program for, then we might point you to a program that does this - if such a program exists at all.
For example, there is one single program in development that can split and recombine tilesheets for Ace, and that program is neither completed, tested nor automatic.
So if you want that batch process for frankentiling with different Ace-Tiles, then sorry - such a program does not exist. You have to do that manually with GIMP or Photoshop or similiar programs. -
Photoshop can do that: http://helpx.adobe.com/photoshop/using/processing-batch-files.html
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@TheoAllen - Thank you! Nothing a quick Google Translate can't fix :) Will be testing.
@Andar - I plan on using it to combine 2,222,222 small icons (24x24 images) into one big one.
Format probably isn't an issue since all of the files are in the same format.
@Adellie - Thanks, I've tried batch processing but you can't have multiple icons 'align themselves' to a specific grid/size. -
sorry, no it can't. The OP is asking about a very specific batch command that isn't available in Photoshop (or any program that I know of)Photoshop can do that: http://helpx.adobe.com/photoshop/using/processing-batch-files.html
You can only automate the batch process to make similiar operations on a lot of different pictures AND resulting in one output per picture, but they cannot be combinted into a single picture by that batch process.
Edit:
Format is more than just filesize or filetype.@Andar - I plan on using it to combine 2,222,222 small icons (24x24 images) into one big one.
Format probably isn't an issue since all of the files are in the same format.
I assume you want to create an iconset? If that is the case, there is one additional restriction you didn't mention: the RM iconsets are fixed in width, which means that the resulting picture cannot be any merger but needs to be one that keeps the default width.
Are the icons you want to use already all in single picture form 24x24 pixel, or are some of them (as usual) still in default rows for the iconsheet?
At the moment I don't know of a program to produce iconsheets, but there might be something like that available. -
Edit: sorry that was rude. :blush:
Used in conjunction with Actions, i'm certain it can be done. -
Note that I only tried the first version of that tool which formerly named as facesetter (to arrange facesets)
I haven't really test the second version since I'm happy enough to have the facesetter.
Welp, hope that satisfy you enough. -
But you need to program that action, telling photoshop where to place a specific image.Used in conjunction with Actions, i'm certain it can be done.
That might save some work if you're after a lot of combined files (for example combining eight faces each into a lot of facesets), but if you need to place a few hundred pictures into a few hundred different positions of a single resulting picture, that is not really a time-saver... -
They're 24x24 images. They're arranged in this way:Are the icons you want to use already all in single picture form 24x24 pixel, or are some of them (as usual) still in default rows for the iconsheet?

@Adellie - I'll look more into Actions and see if the process can be done :)
@TheoAllen - I somehow managed to make it work. But it still requires manual appending of images for 8 columns.
This is the final image I'm hoping to get from the program:
(Ignore that they're tilesets. It's was the result of manual combining)

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@Rime:
What do you want to use that for????
24x24 is NOT a valid tile format for any program of the maker series, and this is NOT a fan-board.
This is the official company-owned board for supporting the Programs sold by Degica, and if you're looking for something needed in other, non-degica programs we have to ask you to take your questions elsewhere and close this. -
They're for icons. I'm making the IconSet.png file.
I merely presented how the images are arranged.
The reason why I created this topic is that after investing a lot of time combining 104 individual tiles into one tileset file, I would have to spend an even greater amount of time when faced with 24x24 icons whose number goes far beyond 104.
EDIT: I'm confused why you're thinking this is for a different program.

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Because you have mistaken the formats, and thereby wasted a lot of your work.They're for icons. I'm making the IconSet.png file.
I merely presented how the images are arranged.
EDIT: I'm confused why you're thinking this is for a different program.
The iconset CANNOT be used in mapping, which means the pictures you have created will NEVER appear in the map like the mockup-example you made.
For tiles, you need tilesheets - those are using mostly 32x32 pixel tiles, there is absolutely no way you can fix 24x24 into that structure - so all your 24x24 floor tiles are a waste of your time...
Second, tilesheets CANNOT be increased in size. You will not be able to put more than 16x16 tiles of 32x32 pixel each into any tilesheet for the B-slots. And that is for the upper layer, not the bottom layer.
Your tile example look like they were made for the bottom layer, and all A-Tiles need to be one of several very special formats as used for the autotiles.
Please take a look in the resource manager how tilesheets really look like - you just wasted a lot of your time creating tiles that cannot be used.
Edit: see attached picture to see what the iconset.png is used for

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This explanation is pretty clear for me. He needs to do batch process for a lot of files and arrange them automatically. I was once an artist and I know right this well. He said 24x24 and it's ICON image used for RPG Maker series.Ideally I'm looking for a program that can batch process a lot of single files and combine them into a single file.
I plan on using it to combine a large number of 24x24 .png images into one IconSet file.
@andar: I doubt if he will use it as mapping. And he do NOT even mention to use as mapping. Please understand
Ok, to be more precise, he may need the program named Iconsetter :p@Andar - I plan on using it to combine 2,222,222 small icons (24x24 images) into one big one.
Format probably isn't an issue since all of the files are in the same format. -
I do not plan to use icons for mapping. I know where icons are used.
My tiles are 32x32.
I never said I had 24x24 tiles.
The reason why it's shown on the B tab is because I have an identical set of tiles on the A tab. I'm merely comparing the quality of resampled tiles.
I merely showed the map screenshot to prove that I'm not using "other, non-degica programs."
With all due respect, I ask that people talk about a suitable program, and not about whether or not I'm wasting my time. -
While he was talking about icons, the first example pictures he gave were tiles in the wrong format.@andar: I doubt if he will use it as mapping. And he do NOT even mention to use as mapping. Please understand
And his edit of a mock-up editor with a map and the editor containing these icons confirms that he thought he could use the iconset for mapping... -
This is why I prefer making icons directly into the iconset format than making them as individual files...
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no, but you gave tiles as an example what to use the program for, and the following can be interpreted as 24x24 pixels, especially as even a 24x24 image sequence can be used nowhere in the makers.My tiles are 32x32.
I never said I had 24x24 tiles.
Please. learn to use RM terminology here on the boards. I know that several terms are used here differently than on other boards, but it prevents a lot of misunderstandings.@Andar - I plan on using it to combine 2,222,222 small icons (24x24 images) into one big one.
So please, where do you plan to use the combined images?
If they are for the B-tilesheets, then you cannot follow your original plan of combining 24x24 images, those tilesheets have to be 16x16 images
If they are to replace the iconset, then you have to remember that RM can only handle a single iconset that is 16 icons wide (each icon 24x24) but can have any length - again, distributing them into 24 x 24 images will NOT work. -
I tried using Imagesetter and it works. You can easily specify the rows, columns, width, and height of the output file, but is there a way to load a lot of files into it instead of loading it one by one?Note that I only tried the first version of that tool which formerly named as facesetter (to arrange facesets)
I haven't really test the second version since I'm happy enough to have the facesetter.
Welp, hope that satisfy you enough. -
Seems you can't... And the original poster of the program is already inactive, I doubt if he can make the update :/I tried using Imagesetter and it works. You can easily specify the rows, columns, width, and height of the output file, but is there a way to load a lot of files into it instead of loading it one by one?