Ill Will

● ARCHIVED · READ-ONLY
Started by Archeia 20 posts View original ↗
  1. Vs6Zs.png



    "Well now, how did these little morsels make it so far

    under their own power? I think I'll keep my eye on them."


    Premise

    Ill Will is a dungeon crawler with carefully crafted, minimalist story elements and simplified overall design. The combat uses a turn-based structure with a heavy emphasis on elemental affinities, and a streamlined AI routine for enemies that helps curb outright stupid behavoir.

    It is very firmly divided between gameplay and plot, with decently-sized sessions of both, rather than a more rapid alternation.

    Story

    "So, we're here. We're here and we don't know where "here" is. All we know is they want to eat us, and we don't want to be eaten by them. Oh, and we know they have some tricks we've never seen before. Throwin' fire and all that business. That's not good. Oh, and one last thing we know.

    We can do it too."

    Gameplay

    The gameplay consists of going through miniature dungeons to acquire Traces. Every Trace teaches certain skills at certain levels, has elemental affinities, and stat modifiers. Your allies are each restricted to a number of categories, such as Physical or Ailment Traces; you may use any Trace you please.

    Screenshots

    Spoiler
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    Download Here~!

    Started at 2009, Finished this 2012!

    8-2-2012 - http://rpgmaker.net/users/ChaosProductions/locker/Data.zip

    (Patch for people who downloaded earlier version)

    This game is distributed under a Creative Commons Attribution-NonCommercial-ShareAlike (BY-NC-SA) 3.0 License.

    This work, and adaptations of this work must be distributed under that same license.

    You may not use this work for commercial purposes. If you alter this work, you may distribute the resulting work only under the same license.

    Credits

    Spoiler
    Lead Developers

    LouisCyphre

    Archeia_Nessiah

    Happy

    Original Concept

    LouisCyphre and Happy for Game Chill 2009 at Rpgmaker.net

    Conceptual Development

    LouisCyphre

    Karsuman

    Craze

    Environment Design

    Happy

    Despite

    LouisCyphre (barely)

    Character Portraits

    Archeia Nessiah

    Musical Credit

    noisebug

    DarqueHand

    Smokey651

    masterjiji

    Phillegard

    Conian

    sadlersongs

    NickPerrin

    Hellwreckage

    Many, many other superbly talented individuals at http://www.newgrounds.com

    Testing

    LouisCyphre

    Craze

    Karsuman

    Archeia_Nessiah

    Ark

    CrystalLyre

    rhyme

    Special Thanks

    Dante's Inferno, for inspiring this trash heap.

    RMN, for hosting this trash heap.

    You, for completing this trash heap.
  2. What, Nessy games? Got to give it a spin then. >I (but gameplay based, smt difficulty. orz. Somethign tells me this is gonna kick me in the boobs so hard).
  3. You put quite a bit of work into 'buffs' and the like... this has got me excited! The battle system look deep.

    This looks awesome! I'm sold.
  4. Downloaded! I'm going to give this one a go. Custom sprites? ALGEBRAIC!!!
  5. Since how much I like your other games. This I know should be quite good! :3
  6. Looks epic >downloading.....
  7. This is the reason I even wanted to use RMVX in the first place. You guys just had such nice ideas and your screens were always wonderful and inspiring. I can't wait to play it!
  8. Darn, killed ALREADY?! (...and by the first bad guy, too. Is that wrong?) I needs me some more save zones... I'm so rusty.
  9. I just want to say guys, thanks a lot for the replies! we found some bugs (LOOOUU @_@) and he's fixing it. Hang on!
  10. Archeia_Nessiah said:
    We found some bugs (LOOOUU @_@) and he's fixing it. Hang on!
    Is there a bug in the fact that I did 7HP damage to the first guy, and he reduced me by 55HP after two hits? Or is it the fact that I just suck?

    GB
  11. Spoiler
    If you mean the zombie, you have to Guard Chain for now and wait till he stops using Strength Zone.
  12. Archeia_Nessiah said:
    Spoiler
    If you mean the zombie, you have to Guard Chain for now and wait till he stops using Strength Zone.
    Thanks! (The answer seems to be yes, I do suck.) :D

    GB

    p.s. I spoiler-tagged your hint, in case I've ruined it for everybody.
  13. I must be really stupid or something, because I can't find the download link...
  14. It's Download Here~ click on it

    and check the upper right corner of the screen that says download now.

    EDIT: Oh wait, Lou took it off to fix bugs ._.
  15. I did that, but it leads me to the rmn page...

    ...where I can find no download. I am stupid.
  16. Either I found a bug, or else, I'm doing something wrong.

    Spoiler
    In the first battle, with my character versus the zombie, I have selected "Guard" and then "Commence" on each of my three turns... I assume this is what you mean by 'chaining'. On the first attack, I got hit for 3HP, and on subsequent attacks, they were up in the very high teens, until I died. I am not too sure if the second "Guard" command was turning the effect off, or if it was simply ineffective, but I died once again - this time, without ever getting an attack in on the zombie.
    Is this something you are looking at as a bug, presently? Am I doing something incorrectly?

    GB
  17. Please wait for a patch, we found a bug in the turn order but you can certainly win this fight like that. Don't worry, Lou got a beating :D
  18. Archeia_Nessiah said:
    Please wait for a patch, we found a bug in the turn order but you can certainly win this fight like that. Don't worry, Lou got a beating :D
    You do realize, I haven't played an actual RPG in easly over 20 years... You have NO IDEA the pressure you are under right now.

    ;)

    GB
  19. Haha oh goodness, and you picked a SMT HARD game to be your first RPG after 20 years?!
  20. Archeia_Nessiah said:
    Haha oh goodness, and you picked a SMT HARD game to be your first RPG after 20 years?!
    I guess that makes me selective, does it not? One thing is sadly true. It means I have never played some of the classics. Like Zelda. Or Final Fantasy. If I had to guess, I think the last RPG I ever played might have been the Ultima Series on my C64. Although, I did play through Diablo I and II, they are a bit different.

    GB