I spent the last few days working on the first level of my dungeon. It is a large one, so designing it was slow. Then I had to create custom graphics for the dungeon. What took up a good portion of my time, other than making the dungeon, was an animated bridge that rises out of the lake in the cave. This bridge is loooooong, so I broke it into sections that lift out of the lake. Got that evented and working great and it looks awesome. Just need to do some final touches with it so that water splashes off the platform.
I also have the title designed for my game.
Still have a lot left to do. I haven't really touched the database, I have areas for monsters and bosses planned but not implemented. The same goes for my story, I have an idea for a plot direction but I haven't worked on that yet either. Hopefully when I finish my large cave map this week, I can get to doing the other things.
@Paladin-Cleric of Awesome I love the style of art for your cut scene! And how do you do that progress table? I remember it from last year, very organized!
@lemongreen When was the Ancient Dungeons tileset was redone for MV! Or did you resize it?
@P_Kun I love your guys art style! Very well done! I can't wait to see more!
@l8rose I am enjoying your bust art style! I am eager to see what she looks like finished.
To everyone else that I haven't gotten a chance to shout out to, you are all doing such a wonderful job!





