Rules - Ideas That Don’t Deserve Their Own Thread

● ARCHIVED · READ-ONLY
Started by Archeia 1026 posts Page 52 of 52 View original ↗
  1. @ASimpleShrine550 Have you actually read the first post of this thread?
  2. Game bestiary idea related to the one posted before me:
    Damage-sponge monsters based on famous wall-of-text copypastas.
  3. Hello hi! I'm making a little fangame. It's a fangame for Hatoful Boyfriend, which takes place in a prestigious Japanese academy for birds! All the characters are birds. There's a lot of in-universe lore for how and why this world is the way it is, but you'd need to play the original game to discover it.

    So I'm using primarily tilesets made by the artist DoraPika (they have official DLC tilesets named DoraPixelMapChips) and LPC tilesets, the Liberated Pixel Cup. It's 48x48 with this kind of perspective.

    I really like the way the school tileset looks in Corpse Party (2021). You can see the exterior walls of the school with vines climbing the bricks and windows and roofs and stuff. I want my school to also have this visual. Does anyone have any ideas/examples for how I should do these roofs? Or know games that take place in Japanese schools? I would like to see more games like this so I can see how they do layouting... :kaocry:
    1772657877117.png
  4. sybillae said:
    Hello hi! I'm making a little fangame. It's a fangame for Hatoful Boyfriend, which takes place in a prestigious Japanese academy for birds! All the characters are birds. There's a lot of in-universe lore for how and why this world is the way it is, but you'd need to play the original game to discover it.

    So I'm using primarily tilesets made by the artist DoraPika (they have official DLC tilesets named DoraPixelMapChips) and LPC tilesets, the Liberated Pixel Cup. It's 48x48 with this kind of perspective.

    I really like the way the school tileset looks in Corpse Party (2021). You can see the exterior walls of the school with vines climbing the bricks and windows and roofs and stuff. I want my school to also have this visual. Does anyone have any ideas/examples for how I should do these roofs? Or know games that take place in Japanese schools? I would like to see more games like this so I can see how they do layouting... :kaocry:
    View attachment 361989
    This thread is more for ideas ~ whereas you're more asking for tile recommendations and game recommendations. I think you'd have better luck getting a response then in one of the request sections. But love the little bird characters you got there, good luck!
  5. Ah! Alright! Sorry! Thank you!! :kaoluv:
  6. Not sure I'd call this an idea, it's more me wanting feedback on visual design.

    francescollageexample.png
    Here I've got a face sprite, character sprite(s) and battler sprite respectively for a major character in the game I'm working on. The main concern I have is that I'm worried the different types of sprite might not match each other closely enough; am I just being nitpicky or are there noticeable enough differences that players might pick up on it in a negative way, regard it as sloppy etc.?

    (for context: the face and battler sprites are commissions from other artists)