Icy's Modern/Futuristic Tiles

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Started by IceDragon 20 posts View original ↗
  1. headerba.png


    .. Introduction


    blink.png You must be saying... "Wait, why isn't this in your showcase!?"


    My response, >_>


    dry.png


    >_>


    >_<


    So yeah, I finnally dragged my feet to do this...


    I made me some, Modern/Future stuff (Applaud)


    .. Resources


    Zipfile:


    IMFT Resources


    Screenshots

    Spoiler
    04/05/2011 (04 or 05 there about)


    map19.png


    04/24/2011


    map4v.png


    05/12/2011


    map8.png


    map4i.png
    Full Sets


    Normal Color

    Spoiler
    Scitiles1





    Scitiles2


    Brown

    Spoiler
    Blue

    Spoiler
    Scitiles1





    Scitiles2


    Other

    Spoiler






    -Z18-

    Spoiler
    A1


    Z18-TileA1.png


    A2


    Z18-TileA2.png


    A3


    Z18-TileA3.png


    A4


    Z18-TileA4.png


    A5


    Z18-TileA5.png


    B


    Z18-TileB.png


    C


    Z18-TileC.png


    D


    Z18-TileD.png


    E


    Z18-TileE.png
    .. Final Notes


    I made your life easier though, its all aligned, and somehow sorted in a logical way


    -About Commercial Usage


    You may use these tiles in commercial projects, just send me a full copy of your game when/if its finished.
  2. There are a few fixes I need to do (like masking the drop off tiles)

    #And then there was more

    Character Graphics and the like

    Spoiler
    #Credit to IceDragon (Me)

    MAPDoor-SciDoor001.pngMetalDoors01-HorzOpen.pngMetalDoors01-VertOpen.pngMetalRollup01.pngMetalRollup02.png

    LargeMetalRollup01.png

    MAPGate-ComplexGate001.png

    MAPWall-Console001.png

    MAPWall-Console002.png

    MAPWall-Console003.png

    ITEMChests001.png

    ITEMChests002.png

    ITEMChests003.png

    MetalFan01.pngMetalFan02.pngMetalFan03.pngMetalFan04.png

    MECHScout-Basic002.pngMECHScout-Basic002-2.png

    MECHScout-Basic001.pngMECHScout-Basic001-2.pngMECHScout-Basic001-3.png

    Movable Crate + Hole for crate .x.

    ITEMSinkingCrate001.png

    ITEMFloorHole001.png

    Glowing Pad thingy

    ITEMButton003.png

    Ripped from summon night D: It wasn't easy man

    MAPFX-Smoke001.png

    #Credit to IceDragon and Enterbrain

    MAPWall-WaterPort001.png

    MAPWall-SavePoint001.png

    Some summon night inspired thing

    MAPDoor-SecretWall001.pngMAPDoor-SecretWall002.pngMAPDoor-SecretWall003.png

    Taken from the RMXP rtp, reshaded, and recolored by me

    ITEMButton001.pngITEMButton002.png

    ITEMChests004.png
  3. Wow! These are really nice, IceDragon! A lot of it looks like it could go directly with the RTP, but some parts don't but hat's not a bad thing though because I don't think you would want to mix fantasy tiles with high-tech/sci-fi style tiles anyway.

    As for suggestions.... well, how about like big generators, a "STAY OUT" or "HIGH VOLTAGE AREA" or "KEEP OUT" some signs like that. And something's got to power this high-tech under ground lair! How about a massive super-computer, and some wall flat screens. Ooh, and what about keypads and elevators? Would holograms of secret blueprints or people be insane? :)
  4. Holy spork splitter, these are fantastic! :o

    And you also have filled a MASSIVE gap in terms of a type of modern/futur-y resources I hadn't been able to find: one (stylistically/artistically consistent) large tileset that can cover general industrial areas. AND there are some tiles for making damaged/beaten up/abandoned-looking places too!

    My sci-fi project is on hold for now, but I have every intention of returning to it someday, and these will be VERY useful for it.

    Also, I second pretty much all of the suggestions made by starcrescendo. :D In addition, how about like a landing area for small air/spacecraft? Or a larger scale airport/spaceport type setting?
  5. Nice :)

    Any terms of use?
  6. You deserve this, icy:

    potatoseal.png

    Wear the frilly apron while you're at it @w@
  7. I can see a lot of people being directed to this topic, those tiles are brilliant and really industrial looking. You've got some in there which I wouldn't have ever thought about doing.

    Could I just ask, are the black areas transparent? In regards to this:

    cd67e24f5ef5d80090f8883c3991109d.png

    Just thinking that the developer could add a nice ooze/water/molten image behind it.
  8. These sets are amazing!

    As someone who is currently developing a game with some futuristic settings, I think these would work perfectly. I agree with Saito that having tiles to go with a port setting would also be cool and would also humbly suggest perhaps that you may also want to consider tiles for more of an overworld map setting as well. Part of the game I am designing has an ruined world area in a future setting, something similar to the ChronoTrigger's 2300 AD. Just some food for thought.
  9. Hi *stands at attention and accepts the seal of approval*

    Anyway, the project that I made these tiles for are, is kinda on hiatus, that's the reason for the slow to no update.

    I'm glad you guys like it.
  10. These tiles are a lot of fun to play with! I am using them right now and I am enjoying the change from the default fantasy tiles.

    I will probably make a project with these, highly recommended!
  11. Awesome! Can I use these in some of my commercial games??
  12. These tiles are really cool! These are perfect for a side sci-fi comedy project I'm doing. Thanks a whole bunch!
  13. res1fwfu said:
    Awesome! Can I use these in some of my commercial games??
    IceDragon said:
    -About Commercial Usage

    You may use these tiles in commercial projects, just send me a full copy of your game when/if its finished.
    According to what IceDragon included in his main post, these can be used for commercial projects.
  14. Lookin' smoooooooooooooooooooooooooooooth :3
  15. Hummmmmm ...

    My eyes shine in the face of such wonders!

    Really a great job ...

    Even more to the rarity of tiles so futuristic ...

    And when well-mapped then the work still gets more

    Perfection.

    IceDragon Very good, very good.

    I applaud standing!

    Is there any possibility for me to post these

    tiles in another community?

    Of course keeping the credits and the link of this post ...
  16. Have fun :)

    I dont mind you linking in another community, as you mentioned just retain the credits and a link back here :)
  17. I love the futuristic tiles! Awesome work!
  18. i got a little problem with the character graphics. When i want to make one of the Mecha's as character the Walk Animations just chooses a small part of the picture.

    Spoiler
    And the next problem is like the first one just when i make an event.

    Spoiler
  19. You have to put a $ in front of the file name.
  20. thank you ^^ it worked realy