Icon Size

● ARCHIVED · READ-ONLY
Started by PsychoJack 9 posts View original ↗
  1. I am making original icons for the game i'm making, but I don't know the pixel size for the icons, or how to upload them into rpg maker in the first place. Can someone help?

    Edit: This is the first Icon I made (albeit without shading). It is 100 * 100px.
    New Piskel (1).png


  2. Crop the default ones and you should have the exact dimensions
  3. The default size is 32x32, if you want to change that you would need a plugin.
    In the folder img/system you can find the file IconSet.png, that is how icons are loaded, with that particular name, all together.
    The easiest way would be to just open the IconSet picture and replace the icons for your own.
  4. megumi014 said:
    The default size is 32x32, if you want to change that you would need a plugin.
    In the folder img/system you can find the file IconSet.png, that is how icons are loaded, with that particular name, all together.
    The easiest way would be to just open the IconSet picture and replace the icons for your own.

    Thank you, I actually don't know where to find a plugin for that tbh, and would Gimp be a recommendation for putting them in the same format.
  5. GIMP or any other decent image editor is suitable for this.

    As an aside, you don't need to replace existing icons. You can simply extend the iconset by adding additional rows at the bottom.
  6. Jules98 said:
    GIMP or any other decent image editor is suitable for this.

    As an aside, you don't need to replace existing icons. You can simply extend the iconset by adding additional rows at the bottom.

    Wow! that's pretty convenient, thanks!
  7. Yup GIMP would work. As for a plugin I think Yanfly's core lets you change the default size of the icons, I can't check it out right now but I'm fairly sure.
  8. You don't need a plugin to change the size of icons, it's literally 2 line of code.

    Find these lines insides rpg_windows.js:
    Code:
    Window_Base._iconWidth = 32;
    Window_Base._iconHeight = 32;

    As a side note, you cannot change the editor itself to use different sized icons because you can't modify the editor.
  9. Well, if anyone still needs it, I asked ChatGPT to create a plugin to increase the size of icons without having to modify the image file. Then, place this plugin in the "Plugin" folder of your project and then insert it into the plugin manager. Set it to the scale you want, and then activate it!
    Unfortunately, the code is in Brazilian Portuguese, but it's very simple to configure!
    Repositioning is also not possible through the plugin.
    To do this, open the "rpg_windows" file using your preferred text editor (Notepad or Notepad++) and find the following code:

    Line_|_Code__________________________________________⁞_Description
    601__|_this.drawIcon(item.iconIndex, x + 12, y + 12);_⁞_Changes the position of the icons (change _______________________________________________________⁞only the numbers)

    I'll attach the file for download.

    ========================================================================

    Bom, se alguém aínda precisar, eu pedi para o ChatGPT criar um plugin para aumentar o tamanho dos ícones sem precisar modificar o arquivo de imagem, depois coloque este plugin na pasta "Plugin" do seu projeto e depois enserí-lo no gerenciador de plugin, configure-o para a escala que desejar e depois ativá-lo!
    Infelizmente o código está em Português Brasileiro, mas ele é bem simples de configurar!
    Também não é possível reposicionamento por meio do plugin
    Para isso abra o arquivo "rpg_windows" usando seu editor de texto preferido (bloco de notas ou Notepa++) e procure o seguinte código:

    Linha_|_Código_______________________________________⁞Descrição
    601___|_this.drawIcon(item.iconIndex, x + 12, y + 12);_⁞modifica a posição dos icones (modifique ________________________________________________________⁞apenas os números)

    Vou deixar o arquivo em anexo para download.