I NEED to make a trailer, but can't use the RTP music, so...?

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Started by CleanWater 8 posts View original ↗
  1. ... Which other options I have available?

    I believe that making a trailer with an actual music used in the game OST is the better option, but I solely used the RTP for my game soundtrack this time.

    Sincerely I don't want to compose anything now just for the trailer (and probably wouldn't compose anything fair anyway), and I also don't have any money to expend on a music just for this.
  2. Best thing I can suggest is finding royalty free, free use music online. There are many different resources available if you just look around. Could even grab some free MIDI music that has no license or a CC license and use soundfonts/a DAW to mix it so you can have trailer music. If you're willing to get your hands dirty, and I suggest you do if you don't want to pay, then that's a pretty good route to take. Either one of them.
  3. Opengameart.org has a lot of music with the licenses to the left side of the screen. Remember to check the licenses to make sure that they're free to use.
  4. I thought the RTP license allowed for this kind of usage. You're making a trailer for your RPG Maker game, right?
  5. Sharm said:
    I thought the RTP license allowed for this kind of usage. You're making a trailer for your RPG Maker game, right?

    That's right. But in the RTP licence it states I can use it only with the RPG Maker engine. But when creating a trailer (even it being from my RPG Maker game) I'm using it outside of the engine, so I'm a bit confused about the terms.
  6. As I recall there's a very limited exception made for certain types of advertising. Trailers and screenshots are allowed as long as it's for a game made in RM.
  7. Sharm said:
    As I recall there's a very limited exception made for certain types of advertising. Trailers and screenshots are allowed as long as it's for a game made in RM.

    I see… If that's the case… :biggrin:

    Many thanks for clarifying it for me @Sharm ! :smile: