Please help, I try everything. I have all the files (ogg, mp3, acc, m4a) and they did not work. There was a post about a certain limit on these files for bitrate, sample rate and channel but nothing happen again. I hear the new MV 1.6.0 update helped so i updated it, no changes although it made my android game smoother than before.
Now I am asking here, I looked everywhere for an answer and try everything possible. This is my information:
MV version: 1.6.0
Laptop computer: 8.1
Used this to make the apk file: https://websitetoapk.com/index.html and also this program https://forums.rpgmakerweb.com/inde...er-mv-to-android-exporter-tool-by-mbty.91386/
Android version: 7.0
Device name: insignia
I can't hear the music in android please help, I try everything.
● ARCHIVED · READ-ONLY
-
-
1) are the filenames for those audio file correct under networking rules?
If not (if they contain spaces or illegal letters) your Android decide will not be able to load them.
2) you mixed up the formats, because you need only two and not four.
Delete the excess files and use only the two required audio formats
3) which codec did you use for your audio files?
Some audio programs default to rare Codecs that make the files especially small but only work on full computers, then you need to decide the audio to a more commonly used codec that will also work on Android devices. -
i dont know anything about networking rules its the first time i hear it.
the files names are one word and numbers, no space or any specials.
this is what i used to make ogg and m4a files https://online-audio-converter.com
i dont know if the numbers for bitrate, sample rate and channel are correct because i cant find them in rpg maker mv manual. -
1) are the filenames for those audio file correct under networking rules?
If not (if they contain spaces or illegal letters) your Android decide will not be able to load them.
2) you mixed up the formats, because you need only two and not four.
Delete the excess files and use only the two required audio formats
3) which codec did you use for your audio files?
Some audio programs default to rare Codecs that make the files especially small but only work on full computers, then you need to decide the audio to a more commonly used codec that will also work on Android devices.
sorry for double post but I still need help -
It's ok, you can bump your thread once 72 hours pass. You were a hair under that this time (and I know many websites use 48 hours), so please wait 72 hours or more next time. This is just so all threads get a fair chance at an answer.
Unfortunately, I don't know the answer or I'd post more, but I haven't made anything for Android yet, so I'm no help there. Hopefully someone comes along who does know more and can help you!