HP Color Controller

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Started by AceOfAces 30 posts Page 2 of 2 View original ↗
  1. Heyo! Apologies for the late reply (had to take care of IRL stuff). At the moment, I don't own her plugin so I can't help much. It should be possible to fix this by doing a bit of editing somewhere in the Status part. Once I get my hands on it, I'll point you in the right direction.

    EDIT: That passed on my head right now, but have you tried to contact her first?
  2. When plugin is enabled, opening the menu causes an error

    SyntaxError
    Failed to execute 'addColorStop' on 'CanvasGradient': The value provided ('undefined') could not be parsed as a color.

    this happens even when plugin is put into a brand-new project. what am i missing, here?
  3. @FirestormNeos , I've checked the plugin and it does work in a new project. Are the values for the colors set properly? If you can, please attach a screenshot.
  4. oh nvm figured out what was wrong. Turns out the plugin file name was causing the issue somehow.

    My new problem now is that I can't seem to get the plugin to change the HP bar's color and have PrettySleekGauges to change the shape and outline color of the HP bar at the same time, regardless of how I order the plugins or if compatibility mode is on or not. I'll get back to you if I can fix this myself.

    Oh there's a compatibility patch, nvm.
  5. Heyo, @RK DracoRoy.

    Here's a fix for the SRPG Core. I can't guarantee that every add-on for the engine will be affected by this fix (although it's pretty easy once you find the draw HP method in the code). Do make sure that you have the latest version of the HP Color Controller.
  6. @AceOfAces_Mod I tested this with just Srpg_core enabled, your patch underneath it, it's giving me a "Window_Base.hpbarColorPicker1 is not a function" error when starting a battle. I'm using the 1.05A version of the main plugin.

    I can provide a test if needed.
  7. Oh. Must have screwed up something. Fixed the patch plugin.
  8. Very much appreciated! All working.
  9. @AceOfAces_Mod I do apologize. It's minor but when I use the Absorption Barrier patch, the HP text is somehow white instead of blue like MP / TP text.