Firstly, the watering can tool has to be used on Map 1 no matter what to be compatible with Moghunter's Chronoengine. So thinking the mapID was the issue, I changed it to the mapID I need it to be (As only one map will have waterable plants, the rest will regrow on their own in the wild) So the map I have crops on is map 15. When using this script as a direct copy/paste from you on my test event, her self-variable of "wet" turns to 1. Which is what is supposed to happen for the common event displayed earlier, will change the actorsprite to the wet version of the correct growth stage.
So for the actual crops here is my layout, using both Moghunter's collision tools from chronoengine, and yanfly's self-switches and variables.
The first page has collision for a temporary tool "Stone Axe" Which will actually be renamed to a Hoe later on. This sets the ground to be tilled in the next page, and sets the collision IDs from Hoe to the IDs for any/all future seed types.
This page just lets players toss a seed on the dirt. I was testing with two different kinds at first to see if I can use multiple, Turnips, and grapes. However for this watering bit, I'm only trying to get turnips to work and will add more crops after getting the first one to work.
The third page for the seeds sets the variable. Using the tool "seeds", each different seed will set the "seed variable" to its own number. The event at the time of placing the seeds, will read that variable and change it to a self-variable version. This is also where I set the self variable for growth, as shown in Yanfly's re-harvestable plants tutorial.
Page 4 runs a common event parallel at all times to check the growth stage, and if it has self-variable "wet", and picks the right image. I have not gotten to the harvest part yet.
The water can tool is on Map 1, and uses it via an item's common event. I set the map ID to 15 since I thought it wasn't working because the water can event itself is on Map 1. However, when standing on a tillable-spot, it does not show the wet version of the image.
