How to win combat in debug

● ARCHIVED · READ-ONLY
Started by Etienne Vallée 3 posts View original ↗
  1. Hi, 


    I have been using RPG maker since Ace and I'm missing a function. When I'm playtesting my game, I want to skip combat and go directly to the reward page. In Ace, I could do this by pressing F8 while in combat. Now F8 opens the debug console. 


    So I'm wondering if there is a way to skip combat in debug / playtest?


    Thanks!
  2. Since it's a playtest, why not creating a Skill called DEBUG_WIN with the highest damage possible and just give it to your party? When the game is ready, you can simply remove the skill.
  3. That's not a bad idea. I'll do that for now :)


    Thanks!