I want to add a skill that kills the user and/or a party member after using it to my game. And I don’t know how.
It’s mainly for enemies and I want them to show the common death animation instead of just disappearing.
I did search in the forum and found this thread, but most of the information is outdated or seems more for VX Ace. If I’m wrong, please correct me.
Thanks for your time and attention!
How to Suicide/Sacrifice Skill?
● ARCHIVED · READ-ONLY
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Does the skill deal damage to targets while killing the user, like the Final Fantasy "Bomb" enemies? If so, you can use something like this in the damage formula:
Code:c = a.hp; a.addState(1); c
Note the important part here is a.addState(1) because state 1 is death. -
Does the skill deal damage to targets while killing the user, like the Final Fantasy "Bomb" enemies? If so, you can use something like this in the damage formula:
Code:c = a.hp; a.addState(1); c
Note the important part here is a.addState(1) because state 1 is death.
Yes, some do. Others heal the rest of the party while killing the user, and some I want to do massive damage to the enemy but as cost kill a party member.
This formula might work, thanks!
Edit: It does work, but it doesn't show the enemies' death animation. And it makes it look akward in battle. I need a method that shows it. -
Excuse me to ask this question but, who is "c" ?
I know "a", I know "b", but... About "c" it's blurry xD ...
Is it all the enemy group ? All the party members ? Or maybe this letter doesnt exist :o ? -
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