How to Make Your RPG Maker Game Look Unique With CRT Shaders! (Scanlines) Tutorial

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Started by Jordan_Winslow 6 posts View original ↗
  1. This is the effect we are going for and will achieve in less than 5 minutes with no plugins or scripting!
    scanlines.png

    How do we do it? I have made a video guide for you!
    [embedded media]
  2. With this added, my character can't move.
  3. Branks said:
    With this added, my character can't move.
    Make sure you set the event that calls the picture of the CRT scan lines to be a parallel event and not an auto run event.

    Or have it be an auto run event that turns itself off.

    The picture will remain on screen until you replace it.
  4. Wow, thanks @Jordan_Winslow , I never would have thought of this on my own, but even if not wanting to use this kind of stuff for the entire game, certain segments could incorporate it to add a little more depth and immersion to the overall experience. I guess what I mean is, thanks for the cool tip.
  5. Sauteed_Onion said:
    Wow, thanks @Jordan_Winslow , I never would have thought of this on my own, but even if not wanting to use this kind of stuff for the entire game, certain segments could incorporate it to add a little more depth and immersion to the overall experience. I guess what I mean is, thanks for the cool tip.

    No problem, I'm glad I could inspire a couple people!

    You're right, most people probably wouldn't want to use it for their entire game so turning on and off the image is a good idea to enhance different moments in the game such as dream sequences, etc.

    This effect can also be used for fog if you create a semi-transparent background and set the image to parallax and move it horizontally or vertically.
  6. thank you very much for sharing, my game could become a little more exciting thanks to that.