How to make a enemy appear and disapear

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Started by darts8619 2 posts View original ↗
  1. Hey everyone, im really new at RPG MAKER, but i would like if you could help me with this little thing.

    Im making a horror game , like IB and such, although i wanna make the "Evil Spirit" Apear and dissapear really fast, to scare

    people, can someone help me on how i do it, im really new , so if you could explain it really REALLY slow, i would aprecciate it

    im looking for a basic scrip , just so the enemy appears and disappers once i enter a certain room, but i only want to make him appear one time when i enter that room.

    Any help would be awsome
  2. I've moved this thread to VX Ace Support (Tutorials is for tutorials, not requests for help, unless you're actually trying to follow one of the tutorials). Please be sure to post your threads in the correct forum next time. Thank you.


    Create a new event where you want the enemy to appear.


    Set it to Autorun but leave the graphic blank.


    In the event commands, add a Wait X frames (where X is the number of frames - 60 frames is 1 second).


    Then add a Set Move Route command, make sure "This Event" is selected in the drop-down box.


    Choose Change Graphic and select the enemy sprite.


    Add a Wait X frames (how long you want it to be visible for).


    Choose Change Graphic and select (none).


    Close the move route, and then turn on a self switch.


    Add a new page to the event and set its condition to that self switch. Don't give it any graphic or commands, and leave the trigger as Action Button.


    When the player enters the room, there'll be a very brief moment before the enemy appears, they'll stay around for a little while, then disappear again. They'll stay gone after that - if you leave the room and come back, they won't reappear.