How to get script from the Scripts.rvdata2 file?

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Started by segaforever 7 posts View original ↗
  1. I want to do some translation on a game , but I don't know how to get script from the Scripts.rvdata2 file and put it back , I need some help~~
  2. ... What? If you don't have vx installed, I don't think it's possible...
  3. If you do translations on a project, shouldn't you have the whole thing, including the Game.rvproj2 file?
  4. Yeah that's kinda what I was thinking... Just sounds to me like someone is trying to extract scripts from someone else's game >.> though if you're missing the project file, you can start a new project and either copy the script data file to the new project folder or copy the project file to the old project folder.
  5. If you have the file Scripts.rvdata2, just put the file on the Data folder of a new project and you will be able to open the script editor.
  6. Just marshal it in a simple ruby script, dump the contents to a text file, make your modifications, and then marshal it back to the original state.

    Btw, dialogue usually isn't stored in scripts.rvdata2.
  7. Since the question has been answered, I'm closing this, since we do not encourage ripping scripts from an encrypted project.